Bloomberg: Nintendo Bulls Betting Switch Can Provide ...

Want to make a full switch from dual boot (WIN10/ubuntu 18.04) - what's my best bet in terms of backup + preservation of user data?

As said in the title, I currently have a laptop with both windows and ubuntu 18.04. In the beginning, I only allocated 30gb for ubuntu partition, just because I wasn't sure if I would stick to the OS. Time goes by, I get familiar with the UI and such, and now I'm 4 months into not touching windows at all. With this being said, I was pretty comfortable with dual booting, but Im running out of space. The systems are on 2 different partitions + there are 4 more: 1, which I use with ubuntu and windows (has my steam library) and 3 other, strange partitions with size up to 1000MB, Im not sure what their purpose is.

So, the question is: what's my best bet in terms of preserving what I have right now? I'm fine with re-installing the apps, as long as I get to save their config, I don't have that much user files so I guess I can just upload them to google drive or whatnot. If possible, I'd like to maybe try out pop_os 19.04? It seems really nice + the battery performance and integrated nvidia support are really tempting for my laptop.
submitted by Haelmorn to linux4noobs [link] [comments]

@TheEconomist: Danone has switched entirely to healthier products, betting that long-term growth lies there https://t.co/IlPy5jz0sP

@TheEconomist: Danone has switched entirely to healthier products, betting that long-term growth lies there https://t.co/IlPy5jz0sP submitted by -en- to newsbotbot [link] [comments]

+3000% in 2020... My Journey to the Golden 7 Figure Mark

+3000% in 2020... My Journey to the Golden 7 Figure Mark
Hey Folks,
My first ever Reddit post and I guess I chose to make an essay of it. This post is about how 2020 has been a stellar year for me in the stock market. For context, I'm 32 and have a been trading for about 7 years. I started in 2013 with stocks and then in 2016, I switched to options trading which had disastrous consequences at first, but is also the reason I eventually managed to hit the million dollar mark. Disclosure: I have a pretty stable career completely unrelated to the finance world so a lot of this is mostly self taught, which I am sure is also the case with most readers :)
I will preface this post by saying that I am aware that there have been a bunch of success stories in the market in 2020 and by no means do I intend for my excitement and elation in sharing my story to come of as chutzpah. 2020 has been a crazy year considering the adjustments we have had to make to our lives because of Covid. The "benefit" of this has been the ability to wfh and this lifestyle change has spawned a whole new population of day traders. As an inhabitant of an area that follows Pacific Time, the 2.5 or so hours before work officially begins has been an absolute blessing for me. This additional time coupled with super favorable market conditions, gumption/balls of steel and a good technical understanding or experience of the stock market are the factors that probably led to my success. I will also say you need A LOT OF LUCK in this process. Sometimes things just work out for you in life and you ABSOLUTELY need that to even come close to achieving something like this.
Point to note: This post is going to ignore the injection and removal of some of my own funds along the way. You can assume the highest "baseline" amount I ever had in the account was around 140k. I mention starting at 11k but please note in no way is this post saying I went from 11k to >1 million.
Here's this year's action and the next few images summarize/document my crazy journey to get to this point.
BOOM portfolio as of 10/1/2020. 3000%. You can do it too!
I started trading 7 years ago. Mostly stocks. It was all good but humans have a propensity for risky behavior and I am human after all. This tendency meant that I couldn't just let my money sit in an account and grow gradually. I will admit I have a gamblerisk taker mentality and you must realize how critical this characteristic is to achieving success like this. Anyway, started dabbling in options in 2016 and I probably went about it the wrong way. My first foray into the options space was via long calls (which I realized later is actually only recommended for Options "Veterans" and not for those starting out as novice traders). Got burned A LOT along the way . I start with 11k in 2015ish and built that to about 39k by May 2017 and then literally lost more than 50% by 2019. Yuck! I know. Trust me there were days I would hate myself for being so incompetent or just displaying terrible money management. For this post, let's assume you only start seeing the action from Jan 8 2016 (image below)

The starting value here is reflected as ~100k
It's not so obvious anymore because the scale has been affected massively by the spike this year. But for clarity, my lowest point was Sep 2019 (See image below). I was heavily leveraged and this was where I was basically ready to give up. Thank god I didn't. So what changed? Read on!

https://preview.redd.it/l5ugxjuhuiq51.png?width=566&format=png&auto=webp&s=032d472e0e912f43b35547214eacdae371870311
So in retrospect, I think we were in a very bearish environment between 2018 and 2019. People don't reference it as a bear market because lots of stocks did climb in that period (and it technically wasn't a bear market) but the tariffs on the Far East really messed with a lot of trading strategies and just market movement in general. My favorite stock in the early part of wealth building was AMD! I used that to build my portfolio and get out of the rut, post 2019. I basically took all my 80-90k (46k + 100% margin) and bought long AMD calls with strikes very close to the market price it was trading at in June-Sep 2018 and expirations 4-6 months out and just waited. POTUS did us all a great favor by ending the damn tariffs and that's when this party started.
By March 2020, right before Covid, I hit 292k or so and was loving life and every minute of what I had pulled off. I will admit somewhere along the way between Oct 2019 and March 2020, I had traded NVDA and a few other large cap growth stocks given I now had all this additional purchasing power. BUT Guess what? My dumbass didn't take any profit! Or if I did, I reinvested it into the market. Remember what Mathew Mcconaughey's character says in WoWS? " They're all f**ing addicted. As brokers, we take their money out from 1 stock and dump it in another and just keep making money. Who cares about the investor!" .... So anyway, Covid strikes and BAM! my portfolio fell back to around 105k. I was pissed (I am sure many of you suffered the same fate). Thankfully, we have had a V shaped recovery (or K depending on what your political affiliation is) and I basically used the next 6 months from March till today to supercharge my portfolio to what you saw in the first image.
So here's what I learned along the way:
Disclaimer: None of what I mention in this post should be taken as financial advice. I accept no responsibility for how you do/do not use this information in your own trading strategies
  1. The power of compounding is a beautiful thing. People understand this but don't full appreciate what this can do for you. If you start at 10k, you should aim to get to 20k first before trying to fly to 100k. When you get to a 100k, make sure you don't lose a single cent and have to start again from scratch. 100k with 100k margin = 200k. That can get you an ROI a helluva lot larger than if you were to start with 10k again. Grow your money in steps but know that in the casino, to win more, you have to bet more, which in this case would be your new principal amount after you have made profit.
  2. Don't waste time trading rubbish. I see lots of new investors chasing the dollar stocks hoping they reach $10. Yes I did it with AMD but when I started trading AMD it had already gone from $3 to $16 in a year so the story was starting to build up! Penny stocks/pink sheet stocks are trash. Please don't waste your time on that. Large cap growth is the best way to make money. It's all about %. One option of TSLA or NFLX or AMZN purchased at the right time will make you a lot more than 1000 shares of a trash penny stock.
  3. Technical Indicators are your friends. Learn how to use them, particularly in a bull market. I personally love Bollinger bands and RSI. These coupled with understanding the trend in a market will give you a significantly higher chance at making money than just speculating. Also, use these to either take profits off the table or to let your winners ride. 95% of all price action takes place within the +/-2 sigma bollinger bands(hence the definition). Don't believe me? Plot the chart yourself. Use the daily indicator for short term trading. Use the 3min or 5min chart for intra day trading.
  4. If you are interesting in options trading, please go read or watch YouTube videos to understand how to get started. There is SO MUCH LITERATURE available for free. DONT PAY ANYONE to learn how to trade unless you want to contribute to the downpayment for their next Aston Martin :). Also, the Greeks didn't just give us great Mediterranean food, they are also the most important parameters in options trading. Delta and Theta should be with you at all times but dont' ignore gamma and vega. Alos understand how IV impacts your trading. The most successful/profitable strategy for me was (once I learned to do it correctly of course), buy call/put options with expiration>=2 months from the day you purchase them at a strike very close to the money. Don't worry about straddles and iron condors till you have mastered what the basics mean. Also, once you understand options and start buying them, know that writing Calls and Puts is a great way to collect premium as you grow your account. If you own shares, there's no reason you shouldn't be collecting extra income from writing calls against them. If a stock flies up too high, sell puts at 10% below the current price. In a bull market, you'll be hard pressed to find a growth stock that doesn't recover after tanking 10% in a 2 month time period.
  5. Margin is your friend. Think of margin as the mistress/boy toy. He/She can give you unreal levels of pleasure but if he/she rats you out/bails on you, RIP. Use it wisely. Finally, trust nothing but your own instinct - No one but you is responsible for how you grow your account. Don't blindly follow people unless you understand what they are proposing. Most of us learn this the hard way (including me).
  6. Take profit off the table but also let your winners run! Set yourself targets when you are in the very early stages of building your wealth. Remember the point I made about compounding? If you start at x, and make 20% on that, you are now at 1.2x. If you make 20% on that, you are now at 1.44x. I know you want to make 8x eventually but is it better to be realistic and try and grow 1.44x to 8x or go back down to 0.5x and then have to make your initial capital back and more? If your winners are up 20%, TAKE YOUR PROFIT. If you want to let it run, fine go ahead. But if you are now suddenly 50%, wtf are you waiting for? Are you going to stare at the screen hoping you suddenly see $1,000,000? That's not going to happen. Now, that said - in the current market climate which is a SEARINGLY HOT bull market, it is not unreasonable to see stocks climb 5-10% in a day. So? Take advantage of that of course but never ever let FOMO be the reason you lose out on profit.
  7. Much like point 6, realize that you need to cut your losses when things don't work out. Go check out the CANSLIM method for some guidance on what targets to set yourself. E.g. in your early stages set tell yourself that no matter what, you will take profit at 20% upside and cut losses at -10% downside. On paper, with this math you can never lose. Of course, executing this requires curbing 10 different stages of human emotion which is why most never make consistent profit in the stock market.
  8. Be greedy when others are fearful. I am at a stage now where I LOVE RED DAYS. Why? Because I know that in 24-48 hours the large cap growth stocks are going to recover and I will basically make close to 100% gains on my initial investment. Don't chase when others are chasing. Most of retail doesn't know wtf they are doing. Keep cash handy for days like this. Never be 100% invested with your entire portfolio and never be invested in a single stock unless you are very very sure based on technicals that you will see a rebound. And don't be scared to hit the buy button on a red day. Trust me, once you see it work you will instantly feel vindicated.
  9. Finally, and most IMPORTANTLY. The risk taking mentality/gambler mentality is CRITICAL to making money. You won't hear this much and it might even be a controversial statement to make but your end goal should be to place a bet on a trade which you know, based on experience, will have a favorable/profitable outcome in the near future. To execute this you need to have the guts and the belief in what you are doing but also very low aversion to risk. I will add again that YOU NEED A LOT OF LUCK and a brazen assurance in your own abilities. These will come with time and you will likely make lots of mistakes along the way. But, if you are patient enough, you will reach that level where you stop second guessing your decisions and that's the day you are on your way to your dream portfolio.

Okay, I could probably write much more and I might edit this again in future but I will stop here for now. I hope you were able to take something from this. I respect your opinions so feel free to disagree with anything, everything I have said. I am just sharing my story and always happy to hear yours too!
Good luck folks. I hope you all make boatloads of money and have very happy, enjoyable lives regardless of whether you are motivated by money or not!
-Phantas

EDIT:
Thanks for the comments everyone. I appreciate both the love and the hate. Many of you make excellent points and valid arguments both for and against what I have done.
I saw a few posts about how this might be fake. I understand that this is my first post and so it does create some doubt. Video proof below for those who had concerns on the legitimacy of the screenshots. I apologize in advance for the disparity in the numbers. Due to this morning's gains, the portfolio value in the video is significantly higher than when I made this post.

https://reddit.com/link/j3fx2video/dteq0s1njpq51/player


submitted by Different_Kick_3561 to wallstreetbets [link] [comments]

Message from a true blue burn out

Hey all,
TLDR: Trying to succeed in the music industry does not always translate into succeeding as an artist. Or even as a human. Devote yourself to your artistry. Define fulfillment on your own terms.
I used to make music with the goal of one day doing it at the professional level to pay my bills. While music only ever added up to about 10% of my measly annual income, I did get the chance to work with many professionals in the industry at professional facilities. Engineers, producers, players, songwriters, PR, Publishing, agents, whatever it is - I've done some of it somewhere...
Over the last year I have had a falling out with the industry, nearly every mechanism of it down to the people with whom I was crafting records. I got tired of artists who came and contributed next to nothing during a cowrite, and then having to spend hours alone as the producesongwritetrack guy/mixing/mastering/big picture guy. Got fed up with clueless managers, parents, significant others more or less deleting hours of my work and life in just a few words. Social media seems to be poisoning every industry into a big game for attention with not much real substance ever offered. Maybe I'm just getting older, but all of that shit seems like such a god awful waste of time now. I don't care about what moderately edgy/ highly toxic hook you came up with this week and I honestly bet tik tok doesn't either.
You can tell just by the tone here that I have a hard time even listening to music right now. I want to just feel it and enjoy it but I'm used to critiquing and dissecting and analyzing and all of that just leads me right to the anxiety of living my life for people who don't actually give a fuck about me. We all do it i guess, but judging myself based on the quality and quantity of my work, and others judgments also, isn't a sustainable path to growth.
I had to find out the hard way that when you sacrifice it all, win or lose, you're left with nothing. It makes winning bittersweet, and losing that much worse. I gave up friends, loved ones, weddings, birthdays, and parties for the #grind. My body atrophied and my mental state diminished with so many hours in the screen, hyper focused, hyper critical of myself, the work, and everyone else. I gave myself ulcers overthinking and analyzing comments from meetings and emails. I cannot begin to account for the hours of sleep or dollars I've lost either. After a 3 year songwriting deal was dangled in front of my nose with all the flirtatious courting rituals over several months only to vanish over night because the company switched to wanting a 2 year trajectories, I spiraled. It caused a lot of hurt, but has lead to a lot of growth.
See, my thought was that if I tried my absolute hardest and made this the number one thing in my life, it would give back to me the way I had always hoped. Pay some bills, put me in with some cool people, and make some killer fucking music. But it never did that for me. I'd be strung out with publishing houses for months over a demo invoice. People that used to pay me to play their shows would do the whole "invest in us man! were going to the top!". Then the first time I asked for them to just keep paying me instead, I got replaced. The people I've treated like family - fed them, fixed their cars, gone above and beyond over and over - could not give a fuck about what I'm up to today. They've found another poor sucker to chew up and spit out.
I don't mean to be discouraging at all with this post, but its important to me to share my experience with all of you intensely creative folks that make this sub reddit so damn wonderful.
DO THIS FOR MUSIC.
Make music you want to hear. Make music you want to your fans and loved ones to have. Make music you feel like the world needs before it ends. And put all your concerns about money, social, and internet points in the background. Way in the background. Delete everything in your head concerning the glory of over-extending yourself, personal sacrifice, and long hours. Remove all impediments to your creativity, and begin interacting directly with fans. If anyone in the industry wants a meeting with you, ask them what the fuck for before you're buying some fuckin cabbage a latte as he dribbles buzz words with bright eyes and not a single fucking clue. Follow your inspiration. Indulge your imagination.
submitted by simpsje0 to WeAreTheMusicMakers [link] [comments]

This week 12 yrs ago--Lehman Bros collapsed......(Best Interest) Explaining the Big Short and the 2008 Crisis

edit: thanks for the awards. I'd be a dick to take credit. Go check out the one-man-band who actually wrote it---I've been reading for a couple months, good stuff https://bestinterest.blog/explain-the-big-short/
(Best Interest) This post will explain the Big Short and the 2008 subprime mortgage collapse in simple terms.
This post is a little longer than usual–maybe give yourself 20 minutes to sift through it. But I promise you’ll leave feeling like you can tranche (that’s a verb, right?!) the whole financial system!
Key Players
First, I want to introduce the players in the financial crisis, as they might not make sense at first blush. One of the worst parts about the financial industry is how they use deliberately obtuse language to explain relatively simple ideas. Their financial acronyms are hard to keep track of. In order to explain the Big Short, these players–and their roles–are key.
Individuals, a.k.a. regular people who take out mortgages to buy houses; for example, you and me!
Mortgage lenders, like a local bank or a mortgage lending specialty shop, who give out mortgages to individuals. Either way, they’re probably local people that the individual home-buyer would meet in person.
Big banks, such as Goldman Sachs and Morgan Stanley, who buy lots of mortgages from lenders. After this transaction, the homeowner would owe money to the big bank instead of the lender.
Collateralized debt obligations (CDOs)—deep breath!—who take mortgages from big banks and bundle them all together into a bond (see below). And just like before, this step means that the home-buyer now owes money to the CDO. Why is this done?! I’ll explain, I promise.
Ratings agencies, whose job is to determine the risk of a CDO—is it filled with safe mortgages, or risky mortgages?
Investors, who buy part of a CDO and get repaid as the individual homeowners start paying back their mortgage.
Feel lost already? I’m going to be a good jungle guide and get you through this. Stick with me.
Quick definition: Bonds
A bond can be thought of as a loan. When you buy a bond, you are loaning your money. The issuer of the bond is borrowing your money. In exchange for borrowing your money, the issuer promises to pay you back, plus interest, in a certain amount of time. Sometimes, the borrower cannot pay the investor back, and the bond defaults, or fails. Defaults are not good for the investor.
The CDO—which is a bond—could hold thousands of mortgages in it. It’s a mortgage-backed bond, and therefore a type of mortgage-backed security. If you bought 1% of a CDO, you were loaning money equivalent to 1% of all the mortgage principal, with the hope of collecting 1% of the principal plus interest as the mortgages got repaid.
There’s one more key player, but I’ll wait to introduce it. First…
The Whys, Explained
Why does an individual take out a mortgage? Because they want a home. Can you blame them?! A healthy housing market involves people buying and selling houses.
How about the lender; why do they lend? It used to be so they would slowly make interest money as the mortgage got repaid. But nowadays, the lender takes a fee (from the homeowner) for creating (or originating) the mortgage, and then immediately sells to mortgage to…
A big bank. Why do they buy mortgages from lenders? Starting in the 1970s, Wall St. started buying up groups of loans, tying them all together into one bond—the CDO—and selling slices of that collection to investors. When people buy and sell those slices, the big banks get a cut of the action—a commission.
Why would an investor want a slice of a mortgage CDO? Because, like any other investment, the big banks promised that the investor would make their money back plus interest once the homeowners began repaying their mortgages.
You can almost trace the flow of money and risk from player to player.
At the end of the day, the investor needs to get repaid, and that money comes from homeowners.
CDOs are empty buckets
Homeowners and mortgage lenders are easy to understand. But a big question mark swirls around Wall Street’s CDOs.
I like to think of the CDO as a football field full of empty buckets—one bucket per mortgage. As an investor, you don’t purchase one single bucket, or one mortgage. Instead, you purchase a thin horizontal slice across all the buckets—say, a half-inch slice right around the 1-gallon mark.
As the mortgages are repaid, it starts raining. The repayments—or rain—from Mortgage A doesn’t go solely into Bucket A, but rather is distributed across all the buckets, and all the buckets slowly get re-filled.
As long as your horizontal slice of the bucket is eventually surpassed, you get your money back plus interest. You don’t need every mortgage to be repaid. You just need enough mortgages to get to your slice.
It makes sense, then, that the tippy top of the bucket—which gets filled up last—is the highest risk. If too many of the mortgages in the CDO fail and aren’t repaid, then the tippy top of the bucket will never get filled up, and those investors won’t get their money back.
These horizontal slices are called tranches, which might sound familiar if you’ve read the book or watched the movie.
So far, there’s nothing too wrong about this practice. It’s simply moving the risk from the mortgage lender to other investors. Sure, the middle-men (banks, lenders, CDOs) are all taking a cut out of all the buy and sell transactions. But that’s no different than buying lettuce at grocery store prices vs. buying straight from the farmer. Middle-men take a cut. It happens.
But now, our final player enters the stage…
Credit Default Swaps: The Lynchpin of the Big Short
Screw you, Wall Street nomenclature! A credit default swap sounds complicated, but it’s just insurance. Very simple, but they have a key role to explain the Big Short.
Investors thought, “Well, since I’m buying this risky tranche of a CDO, I might want to hedge my bets a bit and buy insurance in case it fails.” That’s what a credit default swap did. It’s insurance against something failing. But, there is a vital difference between a credit default swap and normal insurance.
I can’t buy an insurance policy on your house, on your car, or on your life. Only you can buy those policies. But, I could buy insurance on a CDO mortgage bond, even if I didn’t own that bond!
Not only that, but I could buy billions of dollars of insurance on a CDO that only contained millions of dollars of mortgages.
It’s like taking out a $1 million auto policy on a Honda Civic. No insurance company would allow you to do this, but it was happening all over Wall Street before 2008. This scenario essentially is “the big short” (see below)—making huge insurance bets that CDOs will fail—and many of the big banks were on the wrong side of this bet!
Credit default swaps involved the largest amounts of money in the subprime mortgage crisis. This is where the big Wall Street bets were taking place.
Quick definition: Short
A short is a bet that something will fail, get worse, or go down. When most people invest, they buy long (“I want this stock price to go up!”). A short is the opposite of that.
Certain individuals—like main characters Steve Eisman (aka Mark Baum in the movie, played by Steve Carrell) and Michael Burry (played by Christian Bale) in the 2015 Oscar-nominated film The Big Short—realized that tons of mortgages were being made to people who would never be able to pay them back.
If enough mortgages failed, then tranches of CDOs start to fail—no mortgage repayment means no rain, and no rain means the buckets stay empty. If CDOs fail, then the credit default swap insurance gets paid out. So what to do? Buy credit default swaps! That’s the quick and dirty way to explain the Big Short.
Why buy Dog Shit?
Wait a second. Why did people originally invest in these CDO bonds if they were full of “dog shit mortgages” (direct quote from the book) in the first place? Since The Big Short protagonists knew what was happening, shouldn’t the investors also have realized that the buckets would never get refilled?
For one, the prospectus—a fancy word for “owner’s manual”—of a CDO was very difficult to parse through. It was hard to understand exactly which mortgages were in the CDO. This is a skeevy big bank/CDO practice. And even if you knew which mortgages were in a CDO, it was nearly impossible to realize that many of those mortgages were made fraudulently.
The mortgage lenders were knowingly creating bad mortgages*.* They were giving loans to people with no hopes of repaying them. Why? Because the lenders knew they could immediately sell that mortgage—that risk—to a big bank, which would then securitize the mortgage into a CDO, and then sell that CDO to investors. Any risk that the lender took by creating a bad mortgage was quickly transferred to the investor.
So…because you can’t decipher the prospectus to tell which mortgages are in a CDO, it was easier to rely on the CDO’s rating than to evaluate each of the underlying mortgages. It’s the same reason why you don’t have to understand how engines work when you buy a car; you just look at Car & Driver or Consumer Reports for their opinions, their ratings.
The Ratings Agencies
Investors often relied on ratings to determine which bonds to buy. The two most well-known ratings agencies from 2008 were Moody’s and Standard & Poor’s (heard of the S&P 500?). The ratings agency’s job was to look at a CDO that a big bank created, understand the underlying assets (in this case, the mortgages), and give the CDO a rating to determine how safe it was. A good rating is “AAA”—so nice, it got ‘A’ thrice.
So, were the ratings agencies doing their jobs? No! There are a few explanations for this:
  1. Even they—the experts in charge of grading the bonds—didn’t understand what was going on inside a CDO. The owner’s manual descriptions (prospectuses) were too complicated. In fact, ratings agencies often relied on big banks to teach seminars about how to rate CDOs, which is like a teacher learning how to grade tests from Timmy, who still pees his pants. Timmy just wants an A.
  2. Ratings agencies are profit-driven companies. When they give a rating, they charge a fee. But if the agency hands out too many bad grades, then their customers—the big banks—will take their requests elsewhere in hopes of higher grades. The ratings agencies weren’t objective, but instead were biased by their need for profits.
  3. Remember those fraudulent mortgages that the lenders were making? Unless you did some boots-on-the-ground research, it was tough to uncover this fact. It’s hard to blame the ratings agencies for not catching this.
Who’s to blame?
Everyone? Let’s play devil’s advocate…

To explain further, there are two things going on here.
First, Goldman Sachs bankers were selling CDOs to investors. They wanted to make a commission on the sale.
At the same time, other bankers ALSO AT GOLDMAN SACHS were buying credit default swaps, a.k.a. betting against the same CDOs that the first Goldman Sachs bankers were selling.
This is like selling someone a racehorse with cancer, and then immediately going to the track to bet against that horse. Blankfein’s defense in this video is, “But the horse seller and the bettor weren’t the same people!” And the Congressmen responds, “But they worked for the same stable, and collected the same paychecks!”
So do the big banks deserve blame? You tell me.
Inspecting Goldman Sachs
One reason Goldman Sachs survived 2008 is that they began buying credit default swaps (insurance) just in time before the housing market crashed. They were still on the bad side of some bets, but mostly on the good side. They were net profitable.
Unfortunately for them, the banks that owed Goldman money were going bankrupt from their own debt, and then Goldman never would have been able to collect on their insurance. Goldman would’ve had to payout on their “bad” bets, while not collecting on their “good” bets. In their own words, they were “toast.”
This is significant. Even banks in “good” positions would’ve gone bankrupt, because the people who owed the most money weren’t able to repay all their debts. Imagine a chain; Bank A owes money to Bank B, and B owes money to Bank C. If Bank A fails, then B can’t collect their debt, and B can’t pay C. Bank C made “good” bets, but aren’t able to collect on them, and then they go out of business.
These failures would’ve rippled throughout the world. This explains why the US government felt it necessary to bail-out the banks. That federal money allowed banks in “good” positions to collect their profits and “stop the ripple” from tearing apart the world economy. While CDOs and credit default swap explain the Big Short starting, this ripple of failure is the mechanism that affected the entire world.
Betting more than you have
But if someone made a bad bet—sold bad insurance—why didn’t they have money to cover that bet? It all depends on risk. If you sell a $100 million insurance policy, and you think there’s a 1% chance of paying out that policy, what’s your exposure? It’s the potential loss multiplied by the probability = 1% times $100 million, or $1 million.
These banks sold billions of dollars of insurance under the assumption that there was a 5%, or 3%, or 1% chance of the housing market failing. So they had 20x, or 30x, or 100x less money on hand then they needed to cover these bets.
Turns out, there was a 100% chance that the market would fail…oops!
Blame, expounded
Ratings agencies—they should be unbiased. But they sold themselves off for profit. They invited the wolves—big banks—into their homes to teach them how to grade CDOs. Maybe they should read a blog to explain the Big Short to them. Of course they deserve blame. Here’s another anecdote of terrible judgment from the ratings agencies:
Think back to my analogy of the buckets and the rain. Sometimes, a ratings agency would look at a CDO and say, “You’re never going to fill up these buckets all the way. Those final tranches—the ones that won’t get filled—they’re really risky. So we’re going to give them a bad grade.” There were “Dog Shit” tranches, and Dog Shit gets a bad grade.
But then the CDO managers would go back to their offices and cut off the top of the buckets. And they’d do this for all their CDOs—cutting off all the bucket-top rings from all the different CDO buckets. And then they’d super-glue the bucket-top rings together to create a field full of Frankenstein buckets, officially called a CDO squared. Because the Frankenstein buckets were originally part of other CDOs, the Frankenstein buckets could only start filling up once the original buckets (which now had the tops cut off) were filled. In other words, the CDO managers decided to concentrate all their Dog Shit in one place, and super glue it together.
A reasonable person would look at the Frankenstein Dog Shit field of buckets and say, “That’s turrible, Kenny.”
BUT THE RATINGS AGENCIES GAVE CDO-SQUAREDs HIGH GRADES!!! Oh I’m sorry, was I yelling?!
“It’s diversified,” they would claim, as if Poodle shit mixed with Labrador shit is better than pure Poodle shit.
Again, you tell me. Do the ratings agencies deserve blame?!
Does the government deserve blame?
Yes and no.
For example, part of the Housing and Community Development Act of 1992 mandated that the government mortgage finance firms (Freddie Mac and Fannie Mae) purchase a certain number of sub-prime mortgages.
On its surface, this seems like a good thing: it’s giving money to potential home-buyers who wouldn’t otherwise qualify for a mortgage. It’s providing the American Dream.
But as we’ve already covered today, it does nobody any good to provide a bad mortgage to someone who can’t repay it. That’s what caused this whole calamity. Freddie and Fannie and HUD were pumping money into the machine, helping to enable it. Good intentions, but they weren’t paying attention to the unintended outcomes.
And what about the Securities & Exchange Commission (SEC), the watchdogs of Wall Street. Do they have a role to explain the Big Short? Shouldn’t they have been aware of the Big Banks, the CDOs, the ratings agencies?
Yes, they deserve blame too. They’re supposed to do things like ensure that Big Banks have enough money on hand to cover their risky bets. This is called proper “risk management,” and it was severely lacking. The SEC also had the power to dig into the CDOs and ferret out the fraudulent mortgages that were creating them. Why didn’t they do that?
Perhaps the issue is that the SEC was/is simply too close to Wall Street, similar to the ratings agencies getting advice from the big banks. Watchdogs shouldn’t get treats from those they’re watching. Or maybe it’s that the CDOs and credit default swaps were too hard for the SEC to understand.
Either way, the SEC doesn’t have a good excuse. If you’re in bed with the people you’re regulating, then you’re doing a bad job. If you’re rubber stamping things you don’t understand, then you’re doing a bad job.
Explain the Big Short, shortly
You’re about 2500 words into my “short summary.” But the important things to remember:

And with that, I’d like to announce the opening of the Best Interest CDO. Rather than invest in mortgages, I’ll be investing in race horses. Don’t ask my why, but the current top stallion is named ‘Dog Shit.’ He’ll take Wall Street by storm.
If you don’t mind my cussing but you do like this content, consider subscribing to the email list to get these articles (and nothing more) sent to your inbox every week.
I hope this post helped if you were looking for someone to explain the Big Short. Thanks for reading the Best Interest.

Source: https://bestinterest.blog/explain-the-big-short/
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[Manga] Welcome to the U19 Club: The Wonderful World of Shonen Jump Table of Contents Speculation

If you’re a manga fan, you likely know about Weekly Shonen Jump - one of the most popular magazines in Japan, this weekly anthology of comics provided us such classics as Dragon Ball, Naruto, and One Piece. Indeed, because of the prestige of WSJ, many aspiring mangaka submit their creations to Jump, hoping they can hit it big.
However, while WSJ is popular, it is also one of the most cutthroat publications out there. Because of its size, it can usually only carry around 20 different series, excluding oneshots and the like. If your manga gets published in WSJ and doesn’t immediately become a hit, editors will cancel it as soon as possible to search for another hit instead.
Anyway, on places like manga, 4chan’s /a/ board, and Twitter, a sort of speculation started. You see, every issue of Jump has a table of contents page, which simply shows the location of each series in the issue as well as the weekly author comments. However, while the order changes from week to week, the general trend is that the most popular series are located near the front, where they’re more accessible to readers, while the less popular ones are in the back.
Of course, many editors and writers for Jump have noted that the head editor is the one who has the final say in the table of contents order, so they stress that it isn’t a barometer. However, one aspect of WSJ is that the print versions (probably digital versions too, though I haven’t checked) include a survey card in each issue - readers can submit which three chapters they enjoyed the most this week, alongside any sweepstakes offers or popularity polls. And there have been plenty of cases where a series ranks fairly high on the ToC and then suddenly drops to the bottom on chapter 8, which has led people to realize that it usually takes seven weeks to accurately tally survey results. So while it may not be 100% accurate, it allows people to speculate over which series are thriving and which are likely to be cancelled.
Case 1: The start of the U19 club
Of course, as mentioned above, the cutthroat nature of Jump means that low-performing books will be cancelled in about three to four volumes. However, at the time there was no real way to describe this phenomenon. That all changed in 2017.
See, at the time, WSJ was going through a massive series exodus. Popular series such as Bleach, Toriko, and Kochikame had all ended in 2016 (note: the latter had been running for 40 years), and Jump really needed something to prop up sales. To that end, they announced an unprecedented event where, for six weeks straight, they would add a new series in each issue. Usually, whenever series get serialized in Jump, they’re done in groups of two or three, so it was clear that WSJ was looking for at least some hits.
Enter U19, a series that made readers wonder how the hell it got approved in the first place. The premise is that adults have converted Japan into a 1984-like dystopia involving abusive discipline and selective breeding in order to strengthen the country and bring it back to its World War II-era glory. The main character finds out that his love interest has been deemed an elite student while he’s an F-rank, and when she is separated from him he develops a power called Libido, which manifests as a sewing needle that grows more powerful when he sees her. Then he is joined into the ranks of the U19 club, an underground resistance full of people under the age of 19 with similar Libidos.
The description I gave it in the previous paragraph does not do this series justice. The art was fairly amateur, the concept of Libidos were just quirks from My Hero Academia with a different name, the villains were written to be cartoonishly evil, and in general it didn’t seem like the author knew what they were doing. It quickly was cancelled after 17 chapters, but a edit of one of the spreads by a 2chan user, where the members of U19 were replaced by characters from other short-running series, eventually blossomed into a meme. From then on, the U19 club became the unofficial way to refer to any series doomed to end in less than 19 chapters. People who saw the TOC rankings would soon gravitate to the bottom of the list, speculating over which series were likely to join the club.
Case 2: The battle of the gag manga
Okay, when I mentioned the idea of the table of contents, there was one part I glossed over. While the lower-ranked series were almost doomed to fail, for a couple of years the last series to be featured in the ToC would usually be a small comedy series. The idea being that no matter how unsettling or uncomfortable the rest of the books are, at the very least the magazine will always end on a happy note. For the longest time, this position was filled by Isobe Isobee Monogatari, but then it ended in 2017.
So in a September 2018 issue, to the surprise of everyone, two gag series premiered in the same issue at the same time. The first, I’m From Japan, was about a young boy who is obsessed with the various prefectures of Japan and uses them in fighting styles. The second, Teenage Renaissance David, reimagined the Michelangelo sculpture as a hot-blooded high school student. It was clear that Jump was hedging its bets on a new gag series to be their mainstay, but the question was: which one?
There was obviously a regional gap for this issue. Japanese fans were more likely to enjoy I’m From Japan, simply because the various puns and in-jokes made more sense to them. Western fans found Teenage Renaissance David better, because the classical art references were more familiar. What compounded the issue even more is that every issue, the two series would switch places - one would be in the middle of the magazine, while the other would be near the bottom. Compounding this issue was the unbelievable fact that in December of the same year, I’m From Japan was confirmed to have an anime in development (for reference, most Shonen Jump manga only get an anime greenlighted after at least a year of serialization, while IFJ had only been around for a few months at best - meaning an anime was planned before the series even started).
While western fans were in disbelief, people soon came to the realization of why IFJ was promoted over David - tourism. The fact was that IFJ basically had every chapter talk about the top exports, notable attractions, and famous people of each Japanese prefecture - which made it perfect in terms of advertising people to go to those prefectures in question. Ultimately, Teenage Renaissance David ended after 35 chapters, while I’m From Japan was transferred to sister magazine Saikyo Jump... only to end after 45 chapters. In the end, nobody won, although the author of Isobe recently started a new serialization that may become the new gag series.
Case 3: Chew Harder - The Tale of Samurai 8
While most of the titles I’ve been talking about so far have been obscure, you most likely know about Naruto. The ninja manga was published in Jump in 1999, and author Masashi Kishimoto made it into a massive work spanning over 70 volumes and 15 years. It’s arguably one of the most popular series to have ever ran in Jump.
So it was surprising to hear that after Naruto ended, Kishimoto noted that he actually had plans for a new series. In late 2018, more information came out - his new publication would be called Samurai 8: The Tale of Hachimaru, and it would be a science fiction title centered around cybernetic samurai. Notably, due to wanting a break from drawing, he would only write the series while one of his former assistants, Akira Obuko, would be doing the art.
Considering that such a famous author would be writing another series, Jump immediately went to advertising S8 however it could. Animated YouTube ads done months before the series actually started, expansive murals in subways, even putting pamphlets of the first chapter in other Jump manga. While it had done some promotional acts for other manga before, it was on a completely different level with Samurai 8. In essence, they were setting it up to be one of the core pillars of Jump before it even started.
And then the series actually started. While some people were optimistic, others noted that it wasn’t exactly a good start for the series. From the first chapter alone, the reader is bombarded with samurai lore that would honestly be better suited for explanation across chapters rather than in a massive exposition dump. The plot also became more complex - while the first chapter of Naruto framed the conflict as a plucky young ninja possessed by a demonic nine-tailed fox wanting to become the head of his village, the first chapter of Sam8 framed the conflict as a sickly young boy who wants to become a samurai, only to suddenly get a cybernetic body after committing seppuku and then he is told by a blind samurai master in a cat’s body that he must find the seven keys to Pandora’s Box, an artifact that could endanger the whole galaxy. The artstyle used to portray cybernetics made pages look cluttered, which made fight scenes difficult to understand.
In essence, while Samurai 8 had the prestige of being written by the author of Naruto, everything else seemed to be changed - not necessarily for the better. Compounding this were two separate facts. The first is that when the first and second volumes of the series were released simultaneously (another marketing stunt to encourage binge reading), Kishimoto wrote in the first volume that he would compare reading Samurai 8 to chewing dried squid - if the flavor doesn’t come out, just chew some more (i.e. buy the second volume, I swear things will get better I promise). The second was an interview with one of the former editors of Naruto, which revealed that many of the most popular parts of Naruto were editor suggestions rather than Kishimoto’s own work. Compounding this was an interview with the Samurai 8 editor, who seemed to revere Kishimoto; this made fans believe that he wasn’t policing Kishimoto’s work as much, similar to how George Lucas made the original Star Wars trilogy with the help of various editor suggestions and then the prequel trilogy with virtually no supervision.
The effects were noticeable. In 4chan, it became a meme to refer to Kishimoto’s chewing comment whenever Samurai 8 was discussed. TOC-wise, it dropped in the rankings until it was almost always near the bottom. Sales were night and day compared to Naruto, and ultimately, after the constant promotions over other WSJ series, Samurai 8 ended after five volumes and 45 chapters. Which seems okay enough until you realize that I’m From Japan, of all series, was compiled into six volumes.
Case 4: Time Plagiarism Ghostwriter
In May 2020, the same issue when one of Jump’s more popular series Demon Slayer ended, a new series called Time Paradox Ghostwriter started.
The premise of it went like this: An amateur author whose manga has been rejected by publishers constantly gets his microwave struck by a bolt of lightning, which turns it into a time machine. When he opens it up, he sees that it contains a copy of Weekly Shonen Jump from ten years in the future. Upon seeing that its premiere series, White Knight, is the perfect manga, but believing it to be a dream, he copies the first chapter the following day and sends it to his editor, who immediately greenlights it as a series. Suddenly the amateur author must contend with the high expectations pushed onto him - as well as the original author of White Knight, who is surprised that someone else has used her idea.
Maybe it was because of the premise alone. Maybe it was because it was one of the few Jump manga out there which didn’t fall into the typical conventions of being a battle, sports, or gag manga. Either way, TPGW immediately became popular in the west, with many people talking about how they love it. Many were immediately convinced that TPGW could immediately become a top seller for Japan. So, seven weeks after the first chapter, people were eager to see the first ratings for the series - only for it to debut in the bottom half of the magazine and drop lower every issue afterward.
People were surprised, to say the least. Why was a series with such an amazing premise flopping? Pretty soon, people came to a conclusion as to why this was happening: plagiarism. More specifically, in a magazine primarily aimed at young boys, the first few chapters tried to justify the main character plagiarizing White Knight and still paint him as a good guy, by having people constantly tell him that so many people are in love with WK and it would be a disservice to stop now. Even the original author, after meeting the main character, writes off the similar plot between his White Knight and hers as a fluke. And given how the Kyoto Animation Fire, one of the worst mass murders in Japan’s modern history, was caused because someone thought KyoAni had stolen their idea, it makes sense that people would be hesitant to like a series which pushes all of its consequences to the side.
So anyway, the first volume of TPGW was released, compiling all the magazine chapters while removing any reference to plagiarism in the text itself. Even then, it sold terribly. The author quickly tried to pick up the pace of their manga, glazing over plot points and moving the story at a breakneck pace, but it was too little too late. The series ended in only 15 chapters - unusual for Jump, as even more recent U19 series have gotten more time before getting axed. People were upset, claiming that Japan just didn’t have as good of a taste as the west and being upset that the previously-mentioned gag manga by Isobe’s author was immediately started the week after. So yeah, people were upset.
Anyway, that’s the long and short of some notable instances of Jump drama. I could add in some more stuff, like the quick cancelling of Act-Age or the drama surrounding mangaka like Kentaro Yabuki and Haruto Ikezawa, but I’ve written enough as is.
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A whole bunch of Bannerlord tips and tricks you may not know (as of version e.1.5.1)

Bannerlord is a great game that is currently plagued by some serious issues, from glitches and bugs to simply not bothering to explain its own mechanics. Without any mitigation or forewarning, these little problems can really snowball and ruin your experience. I've compiled this list of tips and tricks to help other players get around some of these problems and also to maximise your fun while the game remains in early access.
 
I've separated everything up into categories so that you don't have to dig through too much to get to the stuff you're interested in. Also, stuff that's relevant to new players only is marked with a [NP] in front of it, so you can skip that if you already know the basics.
 
Edit: Wow, I hit the 40000 character limit so now I have to add more tips as comments instead!
 

How Stats, Skills and Perks work

[NP] Your character's progression consists of increasing stats, skills, focus, perks and levels. Stats govern your base aptitude in a set of three skills. For example, the Vigor stat affects your aptitude with one-handed, two-handed and polearm skills. Skills represent your ability with that particular skill. For example, the Bow skill affects your aim with the bow and the Steward skill directly affects how many members you can have in your party. Perks are essentially special abilities that are awarded at specific skill levels, e.g. 25, 50, 75 and 100. Sometimes you will get to choose between two perk options. Make sure you check whether a perk is implemented before you choose that perk! (See paragraph below) Lastly, focus points allow you to increase your max skill level with a skill and also provide an exp multiplier, making you gain skill points faster. Note that if you try to train a skill that's reached its limit, it will grow very slowly and eventually stop growing altogether. Thus, you need a constant investment of both stats and focus points to max out a skill. Since your stat and focus points are limited, I suggest you prioritize only a few skills to max out, and accept that the rest will never be fully completed.
 
[NP] In the character creation screen, the various skills are grouped by stats (in bold, above the individual skills) and each specific skill can have up to 5 focus points assigned (the vertical bars). Each skill you can learn is limited to a max number which is determined by the combination of stat and focus points you have for that skill. With full focus (5 bars), you will need about 6-8 stat points in a skill to allow you to completely max it out. Furthermore, the perks available for each skill are only partially implemented. This means that investing points into some skills is currently useless. To see which perks are implemented, I recommend using a site like https://www.bannerlordperks.com. At the time of writing this post, the entire "Cunning" stat has zero perks implemented, making it virtually useless to you. If you're new, I highly recommend getting points in Social, Vigor and Endurance. Social (specifically the charm skill) allows you to convince nobles to marry/join you more easily and improves your troops' morale (leadership skill). Vigor is your basic melee combat stat, which you will use a lot in the early game and especially in the arena. Lastly, endurance allows you to improve your movement speed (riding/athletics) and is necessary for smithing (skill), which is a really useful mechanic that I highly recommend you try. Another good choice is Control, if you wish to be a ranged character.
 
So how does leveling work in Bannerlord? Well here's what the Skills screen looks like using the character (C) menu Using skills with slowly increase your ability with them. The more focus points you have in a skill, the faster it's skill points will go up. Furthermore, your character will gain "exp" every time he/she gains skill points. Or more accurately, exp in this game IS skill points. That is to say, training the various skills is the only way to level up. NOT killing enemies, as you might have first thought. This means you can level up just by trading, smithing, running around, or leading armies. You don't even need to fight simulated battles mostly, though doing so will award you with tactics points and some combat skill points. Every level you gain will award you with either a stat point, a focus point, or both. You can spend these points to increase the relevant stat or skill focus bar. When you have points to assign, they will show up on your character screen. In the earlier screenshot is your NPC brother who you always start with, though his name and appearance is randomized. Because I chose the "assign perks myself" option, I can choose his perks right away (represented by little numbered shield icons next to his skills that tell you how many perks are available to choose). You'll note that to the left and right of the "Skills" table there are weird icons with the number 0 next to them. The left number represents stat points to assign, and the right number is focus points. Your new character will start with 1 free focus point to assign. To assign a focus point, select the desired skill and click the "+" sign. REMEMBER: No choices will be saved unless you click "Done", and you can revert all changes made so far by clicking the curved arrow between "Done" and "Cancel". To assign perks, click on the shield icons in the banner in the middle of the skill page and a popup will appear. Click on the perk you wish to choose - again making sure it's actually implemented first - and then when finished click "Done" to finalize your choices. Don't forget that you can use the left/right arrows to assign skills and perks for your NPCs too!
 
One more thing about perks. The "Governor" perks DO NOT APPLY to your character, because you can't be the governor of any of your cities/castles. Thus, don't pick governor perks for your main hero unless they also come with side-abilities that you want.
 

Starting the Game and the Main Storyline

[NP] The various factions each come with a special ability. You can use all troops from all factions, so don't worry about being shoehorned into any particular troop type by your choices. Instead, focus on the ability you'll get. Not all abilities are made equal and not all factions are equal either. Currently, the Khuzait faction is kind of OP due to the AI being too dumb to figure out how to handle horse archers, so select them for an easier early-game. Vlandia gets bonus troop exp, which means you can promote veteran troops faster than others. Empire skills are building-focused, which means you need to own fiefs to really gain any benefit from using them. Sturgia are... faster in snow. Also their troops are supposedly weaker than normal (this will eventually change), so pick Sturgia if you're a masochist. Battania are kind of situational with their forest boost (so maybe don't pick them either), and Aserai get trading bonuses, so pick them if you want to be a merchant or just like money.
 
[NP] Clicking the various family options will show you the potential change in stat points and focus points that you will gain for that choice. You will have about 7 different choices to make before your character is ready to play. Try to pick choices which focus on your ideal stats and skills while minimizing the other ones. Here's a sample character I generated using the stats I recommended earlier. Don't worry too much about making perfect choices here, since you will gain many more stat and focus points throughout your game too. Plus, you'll use most of the stats/skills at one point or another. After this, your brother will ask if you want to do the tutorial. The tutorial only teaches you how to fight, so if you already know that you can skip it.
 
If you follow the story you will play through a storyline quest for a while until you've rescued your siblings and experienced the execution mechanic in action. Then you will have to chase down a bunch of clan leaders and lie to two special characters who will never interact with you again once you've made your final choice. However, and this is something I want to emphasize heavily: You do NOT need to make a choice about what to do with the dragon banner immediately. In fact, I strongly recommend you do NOT make a decision until you're very well situated in the game. Why? Because it starts a doomsday timer that you cannot slow down or affect in any way, and when it runs out 3 factions will declare war on you all at once and try to grind your entire faction into the dust. Instead, forget about the story quest and just enjoy the game at that point until you are extra powerful and ready to take on the world. Once you succeed at that quest I'm pretty sure you win the game, and if you start it before you're ready you'll be in for a world of hurt.
 

The Campaign Map

The game has a really useful feature called the "Encyclopedia". Press 'N' to open it when in the campaign screen. If you want to track down a notable figure, you can search their name or clan in the search bar and it will tell you where they were last seen. Anytime you speak to another noble or visit a settlement, town or castle, it will update the rumours of where that noble was seen most recently. This will allow you to track down anyone with ease. You can also see if they were taken prisoner, got pregnant, or switched allegiances recently. Furthermore, you can use the Encyclopedia to check nobles' relations with you or each other, allowing you to single out the nobles who hate their liege and are ripe for conversion to your kingdom. You can also use the encyclopedia to check troop upgrade paths, details about cities/settlements, and info on minor factions, who are like secret clans that you can recruit if you choose to be your own kingdom. All in all, it's incredibly useful for planning your next move.
 
There's a circle next to city/settlement names in the overworld and the encyclopedia. Clicking that circle "bookmarks" the city/settlement, which means you can easily find it on the map. Clicking it again removes the bookmark.
 
[NP] If you hover over any of the symbols at the bottom right-hand corner of the screen, you can get detailed info on how the values are calculated. The symbols are, from left to right, money, influence, HP, troops, food and morale. The money icon will show you your daily income vs daily expenses. Influence will show your influence gain/loss over time. HP is your own health and recovery rate. Troops shows what troops you have in your army. Food shows how much food you have and morale shows what's affecting the mood of your soldiers. Using these icons helps you figure out what you need to do to make their values go up instead of down.
 

Fighting Battles

Against minor enemies like looters, it's usually relatively safe to use "Send Troops" instead of going in there yourself. You won't gain tactics skill from this, but your troops will gain all the exp instantly instead of spending 5 minutes fighting first.
 
[NP] You can issue commands to your troops by using the F keys. F1 is the movement menu, F2 is the direction menu, F3 is the formation menu, F4 is whether or not to use ranged weapons, F5 is mount/dismount for cavalry, F6 enables AI control, and F7 allows you to split your groups up and assign the split members to other groups. (e.g. split infantry and assign half to "heavy infantry"). You can also use the number keys (i.e. 1,2,3 etc) to select specific groups of troops to give orders to. 1 is infantry, 2 is archers, 3 is melee cavalry etc. Any non-mapped number selects all troops. This allows you to have fine-grained control during combat. HOWEVER for the most part the numbers and relative experience of the two armies is the deciding factor in how a battle goes. Sometimes you can use the terrain to your advantage, but mostly your tactics will do very little to actually affect the battle's outcome, especially in sieges where taking control of the AI will completely break their ability to use siege equipment and attack or defend properly.
 
Some basic strategies for manually commanding troops during simulated battles are as follows:
 
You can cheese simulated battles by abusing the "Retreat" command. Hold "Tab" to bring up the stats menu, and press middle mouse button to get your cursor back. Then you can click "Retreat" to teleport your entire army safely out of the battle. Then you can restart the battle with the number of troops remaining from before, but both armies are placed far away from each other again. Combine this with a lot of archers, and you can whittle the enemy numbers down before they reach your army and then simply retreat and start over again until the odds are solidly in your favour. This lets you overcome basically any odds so long as you ensure your opponent takes more losses than you do each time.
 
Levelling up your troops can be tricky as the experience system isn't very clear as to what gives the best troop exp. However, the following things seem to work fairly well: * Some of the Leadership perks grant lots of free exp over time. In particular, Raise the Meek will rapidly turn all of your lowest-level troops into higher-level ones over time, and the level 225 one, Companions, basically gives you the Vlandian empire troop exp bonus, which stacks with actually being Vlandian * Steamrolling fat groups of looters using "Send Troops" is relatively safe and usually awards a handful of troop upgrades each time * Beating nobles' armies when you have about a 2:1 ratio of your troops to theirs is also usually pretty safe and the higher-level troops they have with them yield much more exp * Winning a siege will be extremely costly in terms of deaths, but the troops who survive will gain tons of experience. Defending a siege will be less costly due to having the home turf advantage, but it's harder to engineer those to occur * Doing hideout raids and taking along a group of only archers is a great way to level up those 9 archers, so long as you don't aggro the entire hideout at once. Just make sure you use F4 frequently to enable/disable "Fire at will" or they WILL try to shoot bandits at the other end of the map and summon the wrath of god down on you * Keep your troop morale high by buying lots of different varieties of food. I'm not sure if morale is fully implemented yet, but you won't have the awkward issue of your troops all running from a difficult battle at least
 

Building your Clan

[NP] Your clan has a ranking in the clan screen (press L), shown at the top right. Earning renown increases this ranking, and every new level adds more soldiers to your armies and other useful clan perks to your arsenal. Max clan rank is 6, but you won't get there for a very long time. The easiest way to gain renown is through winning large battles, so battling lots will quickly raise that renown score.
 
The game doesn't tell you this anywhere, but you can have your family join your party by visiting them in whatever city they are hiding in and talking to them (or left-clicking their portrait in that city). Your brother in particular is basically a veteran soldier right from the start of the game, so adding him to your party will give you a huge early-game boost. His high steward score also increases your party size by a lot, so having him around lets you field more soldiers until your own steward score catches up. Later on, set him up as governor of your best city/settlement to give it a huge boost.
 
You can recruit companions at taverns in major cities. Not all companions are created equally, so I recommend using a companion guide to figure out which ones have skills that you want. You can also manually check their skills by right clicking the character's portrait from the city screen or searching them in the encyclopedia. That way you'll know what they are good and bad at before you go through the long dialogue with them. I personally find the tacticians/stewards most valuable as you can make them lead armies for you (more on that in a bit), and the ones with high trade are helpful because you can create caravans with them for bonus income during peacetime. You can only recruit your clan level +1 companions at a time, (e.g. 2 at clan level 1). This means you should be very picky about who you hire.
 
If you have joined a kingdom (or started your own), you can persuade other factions' nobles to betray their current faction and join yours. For this you need three things: High charm, luck and money. Save your game. Speak to the noble and say you have something to discuss. Ask about their liege. This will lead to a skill challenge where you have to get 4 successes in 4 attempts (either 100% successes or at least 1 critical success). This is entirely RNG, so choose the highest % options and pray. Or load back a lot. If they hate their monarch you'll have a very high chance of succeeding in at least 1 of the 4 challenges. Once you've successfully convinced them, you then need to bribe them. The bribe usually is about 100k denars, but can go all the way to more than a million denars if they own lots of land (because your team gets the fiefs too when they convert). Unless you're insanely rich, use the encyclopedia to find the poorest, most disenfranchised nobles and you'll discover that you might be able to pay them even a single denar and they'll happily convert. Beware, others can convert YOUR allies too, so try to make sure you give every noble at least one castle to keep them happy and on your side. Also if you save a lot and see the message that a noble has left your kingdom, you can load back and often they won't leave the second time.
 
If you release a noble whom you beat in combat instead of taking them prisoner, you will get a 6-7 point relationship increase with everyone in that noble's clan. Doing this is an excellent way to butter them up for future conversion to your kingdom.
 
Convert the head of a clan to your kingdom and their entire clan will also convert along with them!
 
You can use your influence points to put policies in place that suit you before adding others to the clan. In the Kingdom menu (K), you can go to the policy tab and scroll through the various policies there. Basically, most policies either benefit only the ruler, benefit only the vassals, or adjust your kingdom's rates (e.g. tax rate and growth rate). If you're going to start your own kingdom, take this chance to vote in all the royalty-favouring policies before you add people who disagree with you. Conversely, if you're a vassal, you want to add more vassals to the clan and THEN vote in all the vassal-favouring policies. Both of these strategies will not only increase your influence gain rate, but also make it much harder for a rogue AI to steal powecities from you later on in the game. It will also prevent you from getting disliked by other nobles from voting against their wishes since they won't even be in your kingdom yet.
 
As a male character, you can marry a noble to have her join your clan. I'm not sure if it's the reverse situation for female heroes or not (i.e. you join their clan). This provides two main benefits. One, you gain another party member to bring along in battle, and two, you can make babies (heirs) who will inherit your stuff if/when your character dies. If you end up playing for enough time you can also eventually add those heirs to your party once they've grown up enough. To woo a noble, simply profess your love to them then return and visit them a few times. You'll have to pass charm checks to woo them properly, so as always, save beforehand! Eventually they'll tell you to talk to the clan leader, and then you'll barter for their hand in marriage. Usually it's pretty cheap.
 

Kingdom/Clan Management

Did you know that war declarations can be avoided (by sort of cheating)? If you save often and then suddenly get war declared on you (or by your kingdom on someone else), just load back to that save. It's a (low) random chance for war to be declared so there's a strong likelihood that the next time you get to that point in time literally nothing will happen. This allows you to avoid all wars that you don't want! Since the game AI is so bad right now, sometimes this is the only way to save your kingdom from utter annihilation.
 
You can equip the companions in your party with awesome gear too! This took me 40 hours to realize, but on the Inventory (I) or trade screens, there are arrows at the top that let you select a different character to equip. This works with the Character (C) screen too, allowing you to assign perks or stats/skills to your companions.
 
In your clan management screen (L), under the parties tab, you can assign your companions to various roles within your party. Generally, this causes the game to act as if your own skill with that particular role is the same level as the assigned companion. For example, if you assign a companion with 80 medicine skill as surgeon, the game will cause you and your troops to heal as if you had 80 medicine skill. Keep in mind that if you don't assign a party member to a role then you will gain the exp for doing that role. In other words, it's a trade-off between gaining free experience and having your party be more effective on the campaign map. The one role in your party you definitely don't want to assign a companion to is Quartermaster, because that trains the Steward skill which you want to raise as high as possible.
 
You can create separate parties under your clan management screen's "Parties" tab. This allows you to send companions off to raise armies and gain exp all on their own without your intervention. You can also assign them to their own personal role within that party (even the Quartermaster role!) for bonus exp and it won't affect your own exp. Parties have three major benefits that make them very useful. Firstly, they will recruit their own troops for you! The max party size is dependent on the companion's steward skill and your clan rank. This means that with enough time you can create an allied party that's virtually equal in size to your own army. Secondly, those parties can be summoned to your army on a whim (click the flag icon down the bottom right of the screen - you must be in a kingdom to do this) and it costs 0 influence! Thirdly, the parties automatically will go around fighting battles for you and increasing your own influence and reputation. I highly recommend creating at least a few parties. There's a few downsides to be aware of, however. Firstly, you pay all the troop wages for the other parties. This can get VERY expensive if you're not at war and constantly defeating armies for money. Secondly, like any roaming entity, your companions can get attacked and captured by enemy armies. If that happens, you have to wait for them to escape or be ransomed and then track them down in whichever city they end up in to reclaim your companion. This can be very annoying. Lastly, if you're a vassal, your liege can actually summon your companions to their army, thereby using your hard-earned troops for their own personal gain! That's the price of being a vassal though.
 
Sometimes you cannot assign roles to party members through the clan screen. This tends to happen if you assign a companion to a role and they die in battle. If this happens, instead select them in the party screen (P) and talk to them. You can assign them roles from the conversation menu instead.
 

Making Money

[NP] In the early-game you will find the tournaments in city arenas to be almost impossible to win. However, with the power of save/load and determination, you can win big in tournaments by betting on yourself every round. If you win the tournament, not only will you get a sweet prize but you will also be several thousand denars richer. At least until your reputation catches up to you and they start offering less and less money for your bets.
 
The best way to make money in Bannerlord is smithing (once you've unlocked enough recipes and have about 140 smithing skill). Early on, the stuff you produce is worthless, but as you start making tier 4 and higher weapons you will discover combinations that create weapons work up to 100k denars in value! Make a handful of these and you can go around from city to city, buying up all the expensive armor while still walking away with 20k+ more denars each time. There are many guides to smithing that can be found elsewhere, but here's a few minor tips:
 
The second-best way to make money is by thrashing other nobles in combat. If you're at war, target every enemy noble you see whom you can easily beat and trounce them. Not only do you get money and items for beating them, you can also ransom them at taverns for even more money. You also get money when you capture cities in sieges. Naturally, when you're at peace, you'll find it much harder to make money this way.
 
You can purchase workshops in cities and have them produce goods for a small profit (around 75-125 denars per day). It generally costs about 13k denars to buy a workshop, so it won't become profitable for approximately 140 days. Because of this, if you wish to use workshops you should select cities which you are unlikely to be at war with for a long time (e.g. your own faction's cities!). After all, if you end up at war with a faction, all of your workshops in that faction are stolen from you. To buy a workshop you must physically walk around town. If you hold alt you will see three semi-random workshops throughout the city (e.g. wine press, brewery, smithy). If you walk to one of these shops during the day you will find NPCs loitering around nearby called "Shop Worker". Talk to the shop worker and tell them you want to purchase the workshop.
 
To decide which workshops to build in which city, examine the fiefs which feed into that city. You can also use a workshop guide, but I find these aren't always correct due to frequent patches. The bottom line is this: Pick a city which has at least one source of workshop materials (e.g. grain, sheep, hardwood) in its settlements. More than one source is even better. Next, buy a workshop and select the type that uses that material. For example, grain is used by breweries, and wood is used by a wood workshop etc. Then, you wait. You can check the workshop's profitability from the clan tab (L), but remember, don't expect it to become super profitable anytime soon. These are long-term investments.
 
Another way to make money is caravans. Caravans are more profitable than workshops, but come with significant risk, especially if you're at war with anyone. Basically, you assign a companion to manage a caravan (which costs 15000-25000 denars to make depending on the troops you assign), and the caravan will travel from city to city buying and selling goods. Companions with high Trade skills are essential here. While travelling, the caravans can be attacked by looters, bandits, and worst, enemy armies. If the caravan is captured, you'll have to go rescue your companion or wait for them to be released. Then you'll have to spend another 15-25k to get the caravan going again. Basically, don't do this if you're a warmonger. Anyway, to form a caravan, talk to any merchant in a city and choose the "I want to form a caravan in this city" option. Caravans will net you varying amounts of money, and the income will not be every day, but in my experience they are more profitable than workshops and much more annoying to keep track of.
 
If you have a high trade skill, instead of making caravans you can be a caravan. Load up on sumpter horses which increase your max load, and then use trade rumours (talk to civilians hanging out in town markets) to determine the best places to buy and sell stuff. Buy low, travel, sell high. If you make 30 denars per sale and sell 100 trade items, that's 3k of profit. If you make 100 denars per sale, that's 30k profit! Again, keep in mind that cities generally only keep 20k-30k denars on them at a time, so if you take too many goods you will not be able to sell them all.
 

Siege Warfare

Holding the alt key highlights both important people and weapons that are lying around. You can use this during sieges to replenish ranged ammo and locate nearby interactible things.
 
You can use the siege weapons that your army/city has built. This will train your throwing skill and also open some neat opportunities. For example, you can use catapults to smash siege towers! It takes 4 hits to achieve but boy is it worth it!
 
Catapults and trebuchets can be aimed left and right but also have a red gauge on the side which affects the distance that your shots travel. You can change this bar using W/S to choose how close or far to shoot. Generally you want the distance to be less than half the red bar because your targets are a lot closer than the range on the siege engines.
 
When defending a city you will notice piles of rocks (called merlons) lying around upstairs in the gatehouse. You can take these rocks and drop them on enemy troops for massive damage (400+). You can also use them to smash the battering ram with a few good throws, thereby protecting your gates.
 
You can place your troops before a siege by pressing the numbers (e.g. 1 for infantry) and then clicking where you want them to go. However they just run back to where the AI would have put them anyway, so it's not worth it right now. But someday it might actually work as intended!
 
Is the castle you were staying in being beseiged by overwhelming numbers? You can sally forth to attack, use archers to pick some troops off, and then retreat from battle before their enormous army starts hacking your party apart. Repeat this about a dozen times and you'll have a much more manageable enemy to fight, with very few casualties on your side. For the love of god though save before you try this. Also note that, due to a bug, when you sally out of the castle you'll be plonked onto the overworld map when you retreat and won't be able to get back in without sacrificing troops.
 

Misc

THINGS NOT TO DO

 
And... that's it for now! I'm sure I forgot some tips but I'll edit them in as I remember. At the very least it should open up some new gameplay avenues for some people, and maybe make things a little less stupid for others. If you made it to the end of this very long post: well done!
submitted by whyismywatchstopped to Bannerlord [link] [comments]

[Game Preview] Week 1 - Philadelphia Eagles(0-0) at Washington Football Team (0-0)

Philadelphia Eagles (0-0) at the Washington Football Team
The 2020 Philadelphia Eagles season is the franchise's 88th season in the National Football League and the fifth under head coach Doug Pederson. The Eagles will try to improve on their 9–7 record from 2019 where they made the playoffs, but lost in the NFC Divisional game against the Seattle Seahawks. They will begin that journey Sunday afternoon as they take a trip down 95 to face off against the division rival with a new name Washington Football Team. To go with the name they also have a new coach in Ron Rivera who is looking for a fresh start after spending the last nine years as the Head Coach of the Carolina Panthers. Rivera inherits a defense that has 4 first round picks on the defensive line that will be facing off against an injury riddled offensive line of the Eagles as they will be without starting LT Andre Dillard and starting All-Pro RG Brandon Brooks. The Eagles bought back former LT Jason Peters who will look to protect Carson Wentz’s blind side. IF the Eagles OL is able to give Wentz time, he proved last year against the WTF that he has great chemistry with Jackson who has torched his former team in the past. Defensively Eagles fans will get their first look at their revamped secondary which will include Pro Bowler Darius Slay and Jalen Mills at safety. They will look to keep Terry McLaurin under control as he burnt the Eagles secondary in both games last season with long TDs. If the Eagles can get a lead early, I think their defense should be able to keep Dwayne Haskins under control and force the second year QB into some turnovers. Always fun to start the season vs a division rival and happy to have some football again in these crazy times. Go Birds!
General Information
Posting Rules and Guidelines
Remember to join us on Discord during the game!
New to the Eagles? Take a look at our New Fan Page!
Score Prediction Contest
Date
Sunday, September 13th, 2020
Game Time Game Location
1:00 PM - Eastern FedEx Field
12:00 PM - Central 1600 FedEx Way
11:00 AM - Mountain Landover, MD 20785
10:00 AM - Pacific Wikipedia - Map
Weather Forecast
Stadium Type: Open Air
Surface: Grass
Temperature: 77°F
Feels Like: 79°F
Forecast: Mostly Cloudy. Humid and partly cloudy throughout the day.
Chance of Precipitation: 5%
Cloud Coverage: 69%
Wind: South 6 MPH
Betting Odds
Oddsshark Information
Favorite/Opening Line: Philadelphia by -5.5
OveUnder: 42.5
Record VS. Spread: Philadelphia 0-0, Washington 0-0
Where to Watch on TV
FOX will broadcast Sunday’s game to a regional audience. Kevin Burkhardt will handle the play-by-play duties and Daryl Johnson will provide analysis. Pam Oliver will report from the sideline.
TV Map - Week 1 TV Coverage Map
Radio Streams
List of Eagles Radio network member stations with internet broadcast availability
Radio.com 94.1 Desktop Streaming
Listen to Merrill Reese and Mike Quick
Calling the game on 94WIP and the Eagles Radio Network will be Merrill Reese, the NFL’s longest-tenured play-by-play announcer (44th season). Joining Reese in the radio booth will be former Eagles All-Pro wide receiver Mike Quick, while Howard Eskin will report from the sidelines.
Location Station Frequency
Philadelphia, PA WIP-FM 94.1 FM and 610 AM
Allentown, PA WCTO-FM 96.1 FM
Atlantic City/South Jersey WENJ-FM 97.3 FM
Levittown, PA WBCB-AM 1490 AM
Northumberland, PA WEGH-FM 107.3 FM
Pottsville, PA WPPA-AM 1360 AM
Reading, PA WEEU-AM 830 AM
Salisbury/Ocean City, MD WAFL-FM 97.7 FM
Wilkes-Barre/Scranton, PA WEJL-FM 96.1 FM
Salisbury/Ocean City, MD WAFL-FM 97.7 FM
Salisbury/Ocean City, MD WEJL-AM 630 AM
Salisbury/Ocean City, MD WBAX-AM 1240 AM
Williamsport, PA WBZD-FM 93.3 FM
Wilmington, DE WDEL-FM/AM 101.7 FM
York/LancasteHarrisburg, PA WSOX-FM 96.1 FM
Philadelphia Spanish Radio
Rickie Ricardo, Macu Berral and Gus Salazar will handle the broadcast in Spanish on Mega 105.7 FM in Philadelphia and the Eagles Spanish Radio Network.
Location Station Frequency
Philadelphia, PA LA MEGA 105.7 FM
Allentown, PA WSAN 1470 AM
Atlantic City, NJ WIBG 1020 AM; 101.3 FM
Football Team Radio
Washington Football Team Radio Network Larry Michael (play-by-play), Chris Cooley (analysis), Rick “Doc” Walker (sidelines).
National Radio
NA.
Satellite Radio
Station Eagles Channel Football Team Channel
Sirius Radio SIRI 105 (Streaming 825) SIRI 81 (Streaming 831)
XM Radio XM Streaming 825 XM 226 (Streaming 831)
Sirius XM Radio SXM 380 (Streaming 825) SXM 226 (Streaming 831)
Eagles Social Media Football Team Social Media
Website Website
Facebook Facebook
Twitter Twitter
Instagram Instagram
Snapchat: Eagles Snapchat: WashingtonNFL
NFC East Standings
NFC EAST Record PCT Home Road Div Conf PF PA Net Pts Streak
Eagles 0-0 .000 0-0 0-0 0-0 0-0 0 0 0 NA
Cowboys 0-0 .000 0-0 0-0 0-0 0-0 0 0 0 NA
Football Team 0-0 .000 0-0 0-0 0-0 0-0 0 0 0 NA
Giants 0-0 .000 0-0 0-0 0-0 0-0 0 0 0 NA
Series Information
The Washington Football lead the Philadelphia Eagles (85-80-6)
Series History
Head to Head Box Scores
First Game Played
October 21st, 1934 at Fenway Park in Boston, MA. Boston Redskins 6 - Philadelphia Eagles 0
Points Leader
The Philadelphia Eagles lead the Washington Football Team (3591-3386)
Coaches Record
Doug Pederson: 6-2 against the Washington Football Team
Ron Rivera: 3-2 against Eagles
Coaches Head to Head
Doug Pederson vs Ron Rivera: Tied 1-1
Quarterback Record
Carson Wentz: Against the Washington Football Team: 5-2
Dwayne Haskins Jr.: Against Eagles: 0-1
Quarterbacks Head to Head
Carson Wentz vs Dwayne Haskins Jr.: Wentz leads 1-0
Records per Stadium
Record @ Lincoln Financial Field: Eagles lead the Washington Football Team: 10-7
Record @ FedEx Field: Eagles lead the Washington Football Team: 14-6
Rankings and Last Meeting Information
AP Pro 32 Ranking
Eagles No. 11 - Football Team No. 30
Record
Eagles: 0-0
Football Team: 0-0
Last Meeting and Last Meeting at Site
Sunday, December 30th, 2018
Eagles 37 - Washington Football Team 27
The Eagles looked to keep their playoff hopes alive and and opened up the scoring with a Jake Elliot FG in the first quarter. The lead was short lived as Dwayne Haskins hooked up with Terry McLaurin for a 75 yard touchdown pass. The Eagles went into half-time trailing 10-14, but took back the lead in the 3rd quarter on a Miles Sanders TD reception that put the Eagles up 17-14. The Eagles and Washington Football Team traded TD passes in the 4th quarter before the Washington Football Team regained the league with a pair of Dustin Hopkins FGs put the Washington Football Team's up 24-27. Carson Wentz answered the call leading the Eagles on a four and half minute 75 yard touchdown drive that culminated in a Greg Ward TD reception. The Eagles defense forced a fumble on the ensuing drive which was returned for a TD by Nigel Bradham for a nail in the coffin putting the Eagles up 10 with no time on the clock to give the Eagles the win.
Click here to view the Video Recap
Click here to view the Stats Recap
Last 10 Meetings
Date Winner Loser Score
12/15/2019 Eagles Football Team 37-27
09/08/2019 Eagles Football Team 32-27
12/30/2018 Eagles Football Team 24-0
12/3/2018 Eagles Football Team 28-13
10/23/2017 Eagles Football Team 34-24
9/10/2017 Eagles Football Team 30-17
12/11/2016 Football Team Eagles 27-22
10/16/2016 Football Team Eagles 27-20
12/26/2015 Football Team Eagles 38-24
10/04/2015 Football Team Eagles 23-20
12/20/2014 Football Team Eagles 27-24
09/21/2014 Eagles Football Team 37-34
Injury Reports Depth Charts
Eagles Eagles
Football Team Football Team
2020 “Expert” Picks
Week 1 - "Expert" Picks
2019 Team Stats
Eagles Season Stats
Football Team Season Stats
2019 Stats (Starters/Leaders)
Passing
Name CMP ATT PCT YDS TD INT RAT
Wentz 388 607 63.9% 4037 27 7 93.1
Haskins 119 203 58.6% 1365 7 7 76.1
Rushing
Name ATT YDS YDS/G AVG TD
Sanders 179 818 51.1 4.6 3
Peterson 211 898 59.9 4.3 5
Receiving
Name REC YDS YDS/G AVG TD
Ertz 88 916 61.1 10.4 6
McLaurin 58 919 65.6 15.8 7
Sacks
Name Sacks Team Total
Graham 8.5 43
Ioannidis 8.5 46
Tackles
Name Total Solo Assist Sacks
Jenkins 80 62 18 2.5
Collins 117 78 39 1.0
Interceptions
Name Ints Team Total
Gerry/Jones/Darby/McLeod 2 11
Dunbar 4 13
Punting
Name ATT YDS LONG AVG NET IN 20 TB BP
Johnston 71 3292 61 46.4 42.3 28 4 0
Way 79 3919 79 49.6 44.1 30 4 0
Kicking
Name ATT MADE % LONG PAT
Elliot 26 22 94.6% 53 35/37
Hopkins 30 35 83.3% 53 21/22
Kick Returns
Name ATT YDS AVG LONG TD
Sanders 14 314 22.4 67 0
Simms 32 819 25.6 1
Punt Returns
Name RET YDS AVG LONG TD FC
Scott 6 43 7.2 13 0 4
Quinn 16 78 4.9 15 0 9
League Rankings 2019
Offense Rankings
Category Eagles Stat Eagles Rank Football Team Stat Football Team Rank
Total Offense 360.8 14th 274.7 31st
Rush Offense 121.2 11th 98.9 22nd
Pass Offense 239.6 11th 175.8 32nd
Points Per Game 24.1 12th 16.6 32nd
3rd-Down Offense 45.4% 4th 29.1% 32nd
4th-Down Offense 33.3% 28th(t) 42.9% 22nd
Red Zone Offense (TD%) 66.7% 3rd 48.8% 27th
Defense Rankings
Category Eagles Stat Eagles Rank Football Team Stat Football Team Rank
Total Defense 331.7 10th 385.6 27th
Rush Defense 90.1 3rd 146.6 31st
Pass Defense 241.6 19th 238.9 18th
Points Per Game 22.1 15th 27.2 27th
3rd-Down Defense 34.2% 4th 48.9% 32nd
4th-Down Defense 61.1% 27th 63.2% 22nd
Red Zone Defense (TD%) 55.8% 14th(t) 61.0% 27th
Team
Category Eagles Stat Eagles Rank Football Team Stat Football Team Rank
Turnover Diff. -3 22nd +1 13th(t)
Penalty Per Game 6.8 9th(t) 6.6 14th(t)
Penalty Yards Per Game 52.3 9th 52.2 8th
Recap from Last Week’s Games.
Eagles - N/A
Washington - N/A
Connections
Washington Football Team’s HC Ron Rivera was the Eagles linebackers coach from 1999-2003.
Washington Football Team’s QB coach Ken Zampese worked as an offensive assistant for the Eagles in 1998.
Washington Footbal Team’s CB Ronald Darby played the previous 3 seasons with the Eagles.
Eagles LS Rick Lovato briefly signed with the Washington Football Team during the 2016 season for two weeks.
Eagles WR Desean Jackson spent 3 seasons with the Washington Football Team (2016-2018) after he was released from the Eagles.
Eagles backup QB Nate Sudfeld was drafted by the Washington Football team in the 6th round of the 2016 NFL draft and played one season for them before being cut in 2017.
Eagles backup TE Richard Rodgers was signed with the Washington Football Team this past offseason before being released Sept. 5th and signing with the Eagles.
2020 Pro Bowlers
Eagles Football Team
DT Fletcher Cox (Starter) P Tress Way (Starter)
OG Brandon Brooks (Starter) G Brandon Scherff
C Jason Kelce (Starter)
LS Rick Lovato (Starter)
TE Zach Ertz
SS Malcom Jenkings (1st Alt)
OT Lane Johnson (1st Alt
General
Referee: Brad Rogers
The Eagles have won each of their last 6 games vs. Washington, marking their longest such streak since 12/16/01-12/12/04 (7 games). Philadelphia is 14-9 (.609) all-time at FedExField.
Carson Wentz has posted a 5-0 record vs. Washington since 2017, completing 128-of-185 (69.2%) attempts for 1,460 yards (292.0 per game), 14 TDs, 3 INTs and a 111.1 passer rating.
Fletcher Cox has 12.5 sacks in 16 career games vs. Washington, which are his most against any NFL team and the most by any NFL player vs. Washington since 2012. Only four players have more sacks vs. Washington since 1982: Lawrence Taylor (19.0, 1982-93), Michael Strahan (17.0, 1994-2007), Justin Tuck (15.0, 2005-13) and Simeon Rice (14.0, 1996-2005).
The Eagles have won 8 of their last 9 season openers, which are the most opening day victories in the NFL since 2011.
Philadelphia is 4-0 in season openers under head coach Doug Pederson (since 2016). Pederson is one of two head coaches in team history to win 4 straight season-opening contests, join-ing Greasy Neale (6, 1942-47). The Eagles are one of only five NFL teams to start the season 1-0 in each of the last four years, joining Baltimore, Green Bay, Kansas City and Minnesota.
Draft Picks
Eagles Football Team
WR Jalen Raegor DE Chase Young
QB Jalen Hurts RB Antonio Gibson
LB Davion Taylor OT Saahdiq Charles
S K’Von Wallace WR Antonio Gandy-Golden
OT Jack Driscoll C Keith Ismael
WR John Hightower LB Khaleke Hudson
LB Shaun Bradley S Curl Kamren
WR Quez Watkins DE James Smith-Williams
OT Prince Tega Wanogho
LB/DE Casey Toohill
Notable Off-season Additions
Eagles Football Team
S Will Parks QB Kyle Allen
DT Javon Hargrave CB Ronald DArby
CB Nickell Robey-Coleman LB Thomas Davis
CB Darius Slay RB Peyton Barber
S Sean Davis
WR Cody Latimer
CB Kendell Fuller
RB JD McKissic
G Wes Schweitzer
Notable Off-season Departures
Eagles Football Team
S Malcom Jenkins QB Case Keenum
CB Ronald Darby CB Josh Norman
RB Jordan Howard CB Quinton Dunbar
WR Nelson Agholor TE Vernon Davis
OL Halapoulivaati Vaitai WR Paul Richardson
LB Kamu Grugler-Hill TE Jordan Reed
RB Darren Sproles OT Donald Penn
DT Timmy Jernigan CB Dominique Rodgers-Cromartie
LB Nigel Bradham CB Kayvon Weber
G Ereck Flowers
LT Trent Williams
Milestones
Eagles QB Carson Wentz (97) needs 3 passing TDs for 100 career passing TDs.
Eagles TE Zach Ertz (35) needs 1 TDs to move up to 7th on the Eagles all-time receiving TD list all-time tying WR Jeremy Maclin
Eagles WR Desean Jackson (6276) needs 192 yards to move up to 3rd on the Eagles all-time receiving yards list all-time passing his mentor WR *Mike Quick
Eagles WR Desean Jackson (34) needs 2 TDs to move into a tie for 7th on the Eagles all-time receiving TD list tying WR Jeremy Maclin
Eagles DE Brandon Graham (51) needs 3.5 sacks to move to 4th on the Eagles all-time sack list tying DE Hugh Douglas
Eagles DT Fletcher Cox (48) needs 2.5 sacks to move up to 6th on the Eagles all-time sack list tying DE Greg Brown
Eagles DE Vinny Curry (27) needs 1 sack to move up to 19th on the Eagles all-time sack list passing DT Darwin Walker
Washington Football Team OLB Ryan Kerrigan (90) needs 1.5 sacks to become the Washington Football Team's all-time leader in sacks passing Dexter Manley (91).
Pro Football Focus Matchup Charts courtesy of PFF Edge (join.profootballfocus.com/edge/)
WDB Matchups (CAPS = expected shadow coverage)
PFF Stats to Know
Play Action Passing
[Threshold = QBs with at least 20% snap count of the QB with the highest snap count of Play Action for the season] In the 2019-2020 season, no QB had a worse completion rate via Play Action than WFT’s Dwayne Haskins at 54.9% and only 2 others had worse such Passer Rating. For comparison, the Eagles’ Carson Wentz was at the top of the bottom 3rd in both metrics. Whereas has Wentz fared near the top of Play Action % of snaps during his NFL tenure and his completion % and Passer Rating have both ranked near the top in each of ‘16-‘18, in 2019 he did not do well in that respect. How Wentz performs in Play Action with injuries at the OL and WR positions, as well as how much the coaching staff will even ask him to turn his back to this particular DL and keep it...I’m not sure.
Matchups to Watch
Washington Defensive Line vs Eagles Offensive Line
NFL battles always start in the trenches and this is perhaps the biggest advantage the WFT has against the Eagles in this Week 1 tilt. Washington always had a formidable front that lead to intriguing battles between the two teams but the addition of Chase Young and the injuries the Eagles have already sustained make this match up concerning for Philly. The Eagles projected Week 1 starting OL prior to the injuries was, from left to right: Dillard, Seumalo, Kelce, Brooks, and Lane Johnson. Now, the Eagles will start: Peters, Seumalo, Kelce, TBD, TBD. Lane Johnson has practiced everyday this week in a limited capacity which makes me believe that he'll start but it's an uneasy feeling knowing he's working his way back from injury too. The logical guess at RG is Matt Pryor, but they've also tried out Nate Herbig in practice. Either way, the Eagles have a massive downgrade at RG with Brandon Brooks out. Fortunately, the Eagles may have accidentally upgraded in the short term with Jason Peters at LT but the depth in the trenches is already spread too thin. The Eagles are lucky to be as deep as they are on the OL given they aren't totally screwed (yet) but the current state of line makes this a very formidable match up for the Football Team (get a damn team name, jerks) to take advantage of. Additionally, they aren't just deep at EDGE, they are deep at DT as well. Payne, Allen, and Ioannidis are very stout and capable of dominating opposing OLs. Washington's roster is very thin but it isn't on the defensive line. They have more than enough ammunition to put the Eagles in difficult situations. This mismatch will force the coaching staff to be creative in their run designs and how they give help to the OL in pass protection.
Washington Secondary vs Eagles Passing Attack
The Eagles much beleaguered WR room went through a mini-makeover in the offseason and a lot of new, young, and fast faces were added to the mix. What they lack in proven talent, outside of DeSean Jackson's return, they make up for in athleticism. One thing Howie Roseman said this offseason was he was frustrated with the lack of speed on the team. It took him a while to understand that athleticism does matter. It's not just that the new group of receivers are fast, but they all have strong overall athletic profiles. But as previously mentioned, this is an unproven group going up against a very weak opposition. WFT brought back Kendall Fuller this offseason, who was a real good jack-of-all-trades player in the secondary for the Chiefs last season. His status for Sunday is questionable given his limited participation this week in practice. Opposite him is former Eagles favorite Ronald Darby. If I'm Doug Pederson, I make it a point to go after him all day. Even when Darby is at his best, which isn't often these days, he has absolutely zero ball skills. Washington may play Fabian Moreau if Fuller can't go, which is another defender the Eagles should target. Jimmy Moreland and Landon Collins are quality players, more so the latter, but they can't hide the deficiencies that should be easily exploitable by the Eagles. Remember, Philly put up over 30 in week 15 last year with less in the WR room than they currently have against a secondary that really isn't better than it was then. If Jalen Reagor is able to go, that would add another dimension to this offense the Eagles have lacked for a long time. If the Eagles can do a good enough job slowing down Washington's front, they are more than capable of picking apart a subpar secondary. And I didn't even talk about Ertz and Goedert! Or Miles Sanders through the air!
Washington Offensive Line vs Eagles Defensive Line
Despite the current injury limitations on the Eagles defensive line, this is a matchup that heavily favors the Eagles. Haskins finished 2019 on a positive note in his last 3 starts prior to his ankle injury; one thing he's never been known for is his pocket ability and ability to avoid taking sacks. Put a statue behind a bad offensive line and you are going to have issues. Trent Williams is now gone having finally forced his way out and his logical replacement, rookie Shaadiq Charles, isn't likely to play in week 1. Wes Martin, their starting left guard, is a below average player himself. The only player on the Washington Football Team's offensive line that is good is Brandon Scherff. While the Eagles aren't 100% on the defensive line, they are one of the few teams in the NFL with likely more talent and depth on their defensive line than the Washington Football Team's. Barnett has been limited in practice and has missed the last few weeks with another injury and his status is questionable while Hargrave is likely to miss a couple games as well. The Eagles still have Fletcher Cox, Brandon Graham, the return of Malik Jackson, and a lot more to throw at this beleaguered unit. Additionally, this is a defensive front that is always stingy against the run under Jim Schwartz even when the DL isn't at peak health. There are a lot of matchups to exploit and Schwartz has a lot of options to exploit them. For his faults as a coordinator with secondary scheming, Schwartz is a God at maximizing the talents of his pass rushers. Given the current state of the Washington OL and Haskins own difficulties under pressure, this is a juicy match up for Philly.
Washington Passing Attack vs Eagles Pass Defense
Washington is incredibly thin and young at the skill positions but that isn't the sort of thing that has deterred the Eagles from allowing big plays in the past. This is a secondary, and really a pass defense in general, that went through a major shake up this offseason and for good reason. The Eagles defense was pretty average per DVOA which was encouraging given what they had, but they consistently allowed big play after big play in 2019. Opposing WR1s absolutely shredded Philadelphia last season as they were automatic monsters against an overmatched, elementary secondary. Darius Slay and NRC were added to the mix and should provide immediate help to this unit. Avonte Maddox will start at CB2; while this is an iffy move, the additions of Slay and NRC should allow the Eagles to help him out a bunch. The Eagles finally have players that can play in man coverage and one of the best CBs in the league in shadow coverage. Schwartz has admitted that he will allow Slay to shadow receivers but likely not 100% of the time. This makes sense as it should be a matchup-specific thing... this is that time. Furthermore, allowing Slay to shadow receivers will lead to considerable scheme changes on defense as they can't play the coverages they've played the last four years while shadowing receivers. What does this look like and how quickly does it come together? Terry McLaurin is the only real commodity at receiver for Washington and he's a tremendous talent. Even when he was the only real receiving threat last year, he still tore the Eagles apart. Another major change for the Eagles is in the safety room with the departure of Malcolm Jenkins. The Eagles added Will Parks to the room but he will miss the first 3 weeks due to injury. They also retained Rodney McLeod; this could be a good thing or bad thing depending on which Rodney shows up. If another year away from knee surgery helps, then he'll be fine. But if last year's version shows up then the Eagles have a big problem. Lastly, the Eagles will be starting Jalen Mills at safety. Apparently, the cure for being a bad cornerback is a position switch to safety despite never playing it in the NFL. All that being said, the middle of the defense is slower and more unknown than it has ever been. LB1 is Nate Gerry. LB2 is Duke Riley. Mills is the new Jenkins. Will Parks is out. Does McLeod have enough left in the tank? Offenses are fast and innovative; the Skins lack a lot of talent on offense but their new offensive scheme could lead to some issues in the middle of the Eagles defense. If I'm Washington, I lean heavily on motions and play action to confuse the middle of the Eagles defense. Get guys who struggle to cover to cover your athletic RBs then take plenty of shots to Terry McLaurin. The Eagles are clearly better at CB than they've been in years but have considerable question marks in the Safety and in the LB rooms as it pertains to pass defense. Better CBs should lead to better pass defense overall but there are matchups to take advantage of. Washington might not be the best team to fully exploit these weaknesses, but they could.
Special thanks to MikeTysonChicken and abenyishay for their help in creating this Game Preview.
submitted by Rsubs33 to eagles [link] [comments]

Some early game tips on teams/weapons/artifacts

So, I did some posts on team buildings to give tips on what teams to build and lately I have been getting some requests on team building and how to build your team both through the topic and by direct messages. I will just say upfront that I have only been playing the OBT for a few days and then played since launch so my knowledge is mostly from in game testing and what I have gathered from reading around a bit.
This post is towards ppl who wants to increase their damage and/or get some tips on what teams to build, who to build and a bit about what to gear. This is not to be seen as an in-depth guide and I apologize if I give wrong information in any way, shape or form here.
To start of I’ll briefly go over some gear choices and my own opinion on these. Since this guide is mostly geared towards these early stages and things that are fairly reasonable for everyone to get. I will only touch on 3-star gear and the 4-star weapons you get/craft for free in game, since pretty much everyone will get these, the 3 star weapons are gacha gated but I am pretty sure everyone who has done the gacha will get these at least a couple of times.

Part 1 gear

Catalysts:
3-stars:
Magic Guide: This catalyst is great for Lisa or Mona since it increases dmg against targets inflicted with hydro or electro status by a flat amount and since each of their basic attacks inflicts this every time, they hit an enemy that means the dmg bonus is always active for them while attacking. So even though it has lower base stats then 4- or 5-star catalysts it’s passive for hydro/electro casters makes them deal a ton of dmg and should not be underestimated.
Thrilling Tales of Dragon Slayers: Now this one is quite the beast and might be usable for a long time. What it does is that when you switch characters the character switched to gets an atk % increase for 10 seconds, it can only occur once every 20 seconds but it can occur for any character switched. So, it doesn’t only affect the one wearing the Catalyst, it also increases hp % as it’s secondary, it is in my humble opinion one of the best catalysts to put on Barbara and one of the reasons I also strongly recommend bringing her to your team. I highly recommend refining this to 5 asap, if possible and you want to bring Barbara on your team.
4-stars:
Prototype Malice: This is a fairly good weapon to put on Barbara for instance however it’s passive only activates when the ultimate is used and thus it won’t see as much use as the Thrilling Tales.
Mappa Mare: This is probably your best catalyst on any catalyst user that is your main damage dealer, unless your using Lisa or Mona and your Magic Guide is refined to rank 5, even then eventually Mappa Mare will be the better choice once it’s refined enough. Triggering an elemental combo will increase your elemental dmg by a % and it stacks twice and lasts for 10 seconds however it doesn't have a cd so if you just keep them combos going, which is fairly easy for a mage character you’ll have your elemental dmg boost up at all time.
Bows:
3-stars:
Slingshot: This bow has a massive dmg increase for anyone using their bow users in close range, while decreasing the dmg at long range. Slingshot in short makes you use your bow user like a melee character and the dmg boost it gives is well worth sticking in melee range.
4-stars:
Prototype Crescent: This bow is probably one of the strongest among when it’s passive is active with a massive boost to attack and a movement speed boost. However, it only procs when a weak point is hit, all enemies have a weak point and if it's not obviously pointed out in almost all cases it will be their head in that case. When your able to hit enemies weak pointsit is quite the beast this is however fairly hard to do while in combat.
Compound Bow: This is probably your best bet for a bow outside of the Slingshot since normal attacks or aimed shots will that hit will increase your atk and atk speed by a % and stacks up to four times for 6 seconds, but you can refresh it over and over. Slingshot hold the higher dmg but requires you to stay in melee range or do less dmg, this bow can be used at any range.
Spears:
3-stars:
White Tassel: This spear is good if your using mainly basic attacks, which you should be doing with most physical users, what it does is increase the dmg of all your basic attacks.
Halberd: This one is my recommendation amongst the 3-star spears since while White Tassel in theory will do more dmg in most cases you will not be able to hit the enemy at all time and therefore the big extra dmg attack Halberd does every 10 seconds will probably give you more bang for your buck. Xiangling’s skills also scales of her atk thus a higher base stat in atk and a secondary that gives an atk % increase helps more especially if she’s used as a support.
4-stars
Prototype Grudge: I would not recommend this spear at the moment since Xiangling is the only spear user and it’s buff that activates on elemental skill use lasts for 12 sec but Xiangling’s skill cd is also 12 sec so it’s pretty much impossible to get 2 stacks of it going unless your using cd reductions which can be done by bringing two anemo characters on your team. Its secondary stat is also energy recharge which is not that great if used on your main dmg dealer.
Crescent Pike: Is probably your best bet outside of the Halberd since you will be picking up elemental orbs/particles fairly often and the dmg % increase to normal/charged attacks for 5 seconds is pretty good. It’s base stats coupled with it’s secondary stats will mean your physical attacks will deal more dmg then with the Halberd which is great for a main dmg dealer, however this will not increase the effectiveness of Xiangling’s skills and thus is not a good choice if using her as a support.
Swords:
3-stars:
Harbringer of Dawn: This sword has a lot of dmg potential being able to increase both your crit dmg and crit chance by a large amount. However, it requires your hp to be above 90% for you to get the crit chance bonus. This means all your attacks will deal a ton of dmg as long as you keep your hp high.
Fillet blade: This will be a much safer bet as it has a secondary stat that increases atk and every attack has a 50% chance to deal a massive bonus dmg attack but it can only occur every 15 seconds. Personally, this is one of my favourite passive effects since most of the time your not able to attack over and over and instead you will get a few hits in and then dodge to attack again.
4-stars:
Prototype Rancour: This is probably your best bet if your using your sword user as a physical attacker and your main damage dealer. Simply hitting with normal/charged attacks will increase you atk and def and its secondary stat increases your physical dmg.
Iron Sting: This sword requires you to deal elemental dmg to start stacking dmg % increases its secondary stat also increases your elemental combo dmg overall this will not be as good as the Rancour most of the time, though if you’re not using your sword wielder to deal physical dmg, Iron Sting will probably be a better choice
Claymores:
3-stars:
Skyrider Greatsword: This one increases your atk by a % up to four times on normal/charged attacks it also increases your physical attack as your secondary stat which means it is a great choice for anyone using their claymore wielders as their main dmg dealers.
Debate Club: This one will probably be your best choice if your elemental skill has a low cd. While it does say it’s cd is 3 seconds between each trigger while using Diluc you can use his e once hit + trigger, e again hit + trigger and e again hit + trigger. This might get “nerfed” shortly to have it work as intended. But again this is a great choice for Beidou/RazoChongyun because of their short cd but not so good for Noelle because of her 24 sec cd which means she can't have the buff up att all time. The Skyrider Greatsword overall is the better choice.
4-stars:
Prototype Animus: This is probably my favourite weapon when it comes to the 3- or 4-star claymores. Every normal/charged attack has a 50% chance to deal a large bonus dmg attack in a small aoe with a 15 sec cd on its effect and its secondary stat is bonus atk %. I will go a bit more in-depth on this effect in a little bit.
Whiteblind: Now this would have been the best choice most likely if it wasn’t for the fact that it’s secondary stat is bonus def %. Like the Rancour this claymore stacks bonus atk/def % while hitting enemies with normal/charged attacks and stacks up to 4 times while lasting for 6 seconds. So while at maxed stacks it’s bonus atk % will be a bit higher then the Animus but it won’t have the bonus dmg trigger.
Now on the mentioned Halberd, Fillet Blade and Prototype Animus weapons. How their effects work is that when they trigger on your attacks you will deal your normal attack at let’s say 100 dmg and then a bonus dmg trigger will pop up for an additional 300 dmg. How this dmg is calculated I am honestly unsure since for instance my main dmg dealer using the Animus deals 850ish dmg on a normal attack with a 300% attack dmg boost on the weapon will deal 850 + 2000 dmg with no gear it would be 381 + 998. But while testing the Fillet Blade my sword user with the Fillet Blade who deals 60 dmg on normal attacks with a 240% attack dmg boost will deal 60 + 390 dmg another sword user would deal 10 + 50 dmg. Doing another test with a weaker 2h wielder who deals 120 dmg on normal attacks triggered attack will deal 120 + 500 dmg. The halberd which has an additional 160% dmg boost would give the results of 25 + 98. Of note is that the claymore triggers in a small aoe, the sword on a single target and the spear only on normal attacks but It triggers on anyone hit by that normal attack. The bonus dmg is also able to crit. Most likely it has something to do with the dmg calculation which thus far I am unaware of how it works.
Still this trigger works wonders in fights since most often you will not be able to attack at all times so you can actually see it as while dodging your actually “charging” a stronger attack so to speak. Most often while fighting against weak enemies this effect is strong enough to either instantly kill them or leave them with very little health.
Artifacts:
Here I will only mention some sets to aim for early on that are fairly common (I believe) and what main stats I personally prefer to see on artifacts.
Sets:
Berserker 2 set +12% crit, 4 set below 70% hp + an additional 24 % crit
Marital Artist 2 set normal/charged attacks +15% dmg, 4 set after using elemental skill normal/charged attacks + an additional 25% for 8 sec.
Sadly, the only artifact sets I have been getting a ton of so far is Berserker, Martial Artist, Instructor, The Exile, Traveling Doctor, Lucky dog and Adventurer. Of these I only find Berserker, Martial Artist and perhaps The Exile to be of any long-term use. There are some really great sets I’ve gotten a single drop of but again this guide is looking at early to perhaps mid game tips and I won’t dive into all possible sets and combinations.
For goblets you’re mainly looking for the type of elemental dmg % your mage is using, physical dmg % for your physical attackers or atk % bonus for use on both.For sands you’re mainly looking for atk % bonus on your dmg dealers, elemental mastery if your using a lot of combos with the character or elemental recharge % if you want to regenerate a lot of elemental orbs/particles to use your elemental burst more often. Atk % is your best bet early on.
For circlets you’re mainly looking for atk % bonus, crit rate % bonus or crit dmg % bonus. Again atk % is best bet early on but crit rate and crit dmg will probably later on be your best source of dmg once you get enough crit rate and crit dmg.

Part 2 who to build

Now on this part I will not go much into particular characters since most people rooster at the moment is fairly varied and frankly it would take too long. Instead I will go over the different weapon and character types.
I am someone who is of the firm belief that characters who are useful in as many situations as possible are the best choice therefore for dmg dealers I strongly recommend building a claymore user for your first main dmg dealer, if this is the type of playstyle you like.
So why do I prefer claymore users?
While swords, spears, catalysts and bows attacks faster than the claymore they pack a bigger umph and also attacks in a very broad spectrum every attack a claymore does is almost a small aoe attack in itself. This makes it easier to hit multiple enemies with each swing they do have the weakness of slower attacks and in certain situations getting attacked too often will make you think about changing weapon, though the charge attack will let you attack over and over in quick successions after a short wind-up. However, this part is pretty much up to preference, what really makes me prefer claymores are as mentioned their overall usage. While out and about claymores will be able to destroy mining nodes and rocks in a matter of seconds there are also enemies with geo shields/armour that only claymores have a great effect against, these enemies become fairly common in Liyue and their commonness is what makes me like claymore characters especially. Catalysts also has the advantage of being great in certain puzzles and against enemies with elemental shields same with bows against flying enemies or enemies with weak spots. Swords and spears on the other hand does not have any enemy or place in the game their extra useful against so far, but hopefully in the future enemies that you have to hit rapidly or something similar appears that will make them shine more, but for now swords and spears have no enemies their especially good or important against.
Still remember that you should enjoy the character you are using foremost and this is based on how and with who I like to play.
Anyhow overall I suggest your main damage dealer to be a physical attacker to start with.
This is because physical attackers will always be useful though they will deal little to no dmg against an enemy with an elemental shield or that only takes dmg from elemental dmg this will disappear once enough elemental dmg is dealt the break their shields most of the time, so far there are no enemy completely immune to physical dmg unless you count the final part of Electro Hypostasis (that I know of) but even then, all physical dmg dealers are able to deal some elemental dmg. Mages on the other hand are only able to deal elemental dmg, so far, certain enemies will therefore be a 100% immune to their dmg if used against enemies/bosses of the same element. So early on physical dmg dealers will have the advantage, mages will probably be the end game choice when used against the right elemental enemy since they get a 50% bonus dmg when used against the right element, for instance hydro vs pyro.
Remember to always max out your basic attack talent for your dmg dealers since this will be your main source of dmg and the increase for each lvl is very big. For instance every lvl will increase your dmg by about 3-10% per lvl depending on your character, weapon type and the talents lvl.
Outside of your main damage dealer you best bet is to build 1-2 supports and 1-2 healers. You’ll want your main damage dealer to be max lvl and with the best gear possible, your supports and healers mostly won’t need much investments above getting them into about lvl 50 early on and your probably better of building another dmg dealer once you’re at the point where you have a maxed our dmg dealer and the support + healers at lvl 50.
I would strongly recommend building the free character Barbara and consider including her into your team, more on this later on, Xiangling is also a free character and a great addition as a support character to most teams. An honourable mention is Fischl though not everyone will have her and Qiqi if your lucky enough to get her is perhaps the best support/healer in the game at the moment.

Part 3 what teams to build

Now to start of I will go fairly in-depth into the free character Barbara just to showcase why I think she is a staple inclusion into almost every team. First of as a catalyst user she can use the catalyst Thrilling Tales of Dragon Slayers, this weapon will give the passive of “when switching characters, the new character taking the field has their ATK increased by 24/30/36/42/48% for 10s. This effect can only occur once every 20s.” this effect works as long as a catalyst user with it equipped is on your team. So what you want to do is start the fight with for instance Barbara active then switch onto your main dmg dealer for the atk % bonus for 10 seconds, you will then have to time your switches so this passive is always active on your main dmg dealer, but once you get used to it the dmg increase is massive, especially since most likely you’ll be able to get to refinement 5 fairly easy. The books secondary stat is also hp % which is what Barbara’s skills scales of. Her skill which gives a persistent over time heal on active character has the weakness of applying the wet status to the active character but what a lot of ppl don’t talk about is that it also deals hydro dmg and applies wet to enemies around the active character as well, this means that if your short on supports or characters to combo with often she can be a great addition by having her skill deal hydro dmg to anyone close to your character which you can then combo with, many times even though it barely deals any dmg with it’s attack it has helped me break hilly mages shields very quickly since it will combo with their shields on it’s own, unless it’s the hydro mage. In short the catalyst I mentioned on its own gives a great boost to any team and for now at least Barbara is mainly the only useful character to put it on who also adds support and healing on her own. So even if you don’t need her healing just the atk % bonus can be a great addition, of course you could bring another catalyst user to put it on.
When it comes to physical dmg dealers what I recommend for early game is to trigger the superconduct combo, electro + cryo dmg, this gives a -25% def for 12 seconds on the enemy it triggers on and equals about a +30% dmg boost for all physical attacks. Therefore, you want to keep an electro and cryo unit on your team at all time when using a physical dmg dealer as your main dmg source. Fischl is the best choice for a electro unit since you can just switch to her use e summon bird and it will attack over and over with electro dmg for you, switching to Lisa and doing a single basic attack works as well, having Beidou or Razor as your main dmg dealers is also a choice to bring electro dmg. When it comes to cryo dmg your option is either to use Kaeya and switch him in to use his skill to hit with cryo dmg, Qiqi is the absolute best choice since her skill works similar to Fischl only in short range around you but it also heals you, using Chongyun as your main dmg dealer is also a choice though you’ll have to run out of his field after you’ve used it since it makes you deal cryo dmg instead of physical dmg and it has a fairly long cd compared to Kaeya.
If you choose an elemental dmg dealer superconduct is your worst elemental combo to use since it deals a very small amount of bonus dmg and is mostly for its physical defence debuff which does nothing for you. Therefore, you never want to do electro + cryo as your combo.
Xiangling is a free character who is also a great addition to almost any team because of her persistent skills that deal pyro dmg.
I would almost always recommend at this point of the game to build a team with either two or three of Fischl, Xiangling, Barbara and if your lucky Qiqi because of their persistent effects and synergy with almost everyone. Building teams around the different elemental resonances is also a good choice with double pyro giving your team +25% atk, double geo +15 % dmg while shielded and so on.

Part 4 showcase

Lastly to give an example of what I am using at the moment, I am at AR 31 almost 32 so world lvl is 3 and I have so far cleared every content in the game that I could find, that means every elite/boss available at the moment, every hidden quest + their fights and every dungeon open to me.
My main dmg dealer is Diluc but I pretty much use his normal/charged attack 95-99% of the time (mostly the charged attack) so you could pretty much use any claymore weapon user or really any physical dmg dealer for the same or at least if it’s not a claymore user similar effect.
Here are some pictures of how he looks at the moment and what gear I have him using.
https://imgur.com/a/CfMBFZt
At the moment he deals about 850ish dmg on normal attacks and charged attacks deals about 650ish dmg without any buffs or debuffs applied, crits are of course higher and the trigger effect deals an extra 2000-3500 dmg on average depending on if it crits or is a normal/charged attack. With buffs and debuffs the dmg on average is anywhere between 1000-2400 dmg depending on crits or not (and I crit a lot) and if I hit the switch + atk or not with the trigger effects dealing around 3000-7000ish bonus dmg depending on if it crits or not. With this I am able to pretty much kill all normal enemies and some of the elite enemies in a single hit or within a few seconds. I am able to shave of up to 50% of the Regisvine when their in a downed state, most bosses that are incapacitated loses close to 25-50% of their health when their in a downed state, pretty sure this will go down as we move along the game but this is with a max lvl’d character (that can be switched for any other claymore character or physical dmg dealer for similar effect), max lvl’d 4 star weapon that everyone can get and refine to lvl 2 like me, three 3-star artifacts two at +8 and one at +12 and two 4-star artifacts at +12 and to be frank most of the artifacts either have bad or suboptimal secondary stats, lastly his basic attack talent is lvl 4.
What I use in combat is pretty much only the superconduct debuff, the thrilling tales switch atk buff (though I still haven't really gotten the timing down) and then very rarely I will use Dilucs skills to deal pyro dmg to combo with Fischl's e skill when I am low on stamina, but I almost never do this since my normal/charged attacks deals more dmg most of the time.
Any how this post became quite lengthy and I hope this helps at least someone out there and anyone is free to use this post or the info it contains however they like. I also apologize for any misspellings as english is not my first language and it became quite long at 6-7 pages.

Extra part:

So haven't really seen anyone mentioning this part but upon the 2nd, 3rd and I believe 5th and 6th ascension each character will get a boost in a certain area tied to themselves, in short 1st unlocks a talent, 2nd + 3rd boosts a stat, 4th another talent and I believe 5th + 6th will further boost the stat. I'll add the one's I know of so far and feel free to give info so I can add to the list. These additions are in the long run not game defining but in some cases they can show you towards what kind of stats/builds are most beneficial on your character.
Since in some cases I wasn't paying much attention to this while ascending I'll just add the aproximate buff.
5-stars:
Diluc: + crit rate, +4,8% crit at 2nd and another +4,8% crit at 3rd total +9,6% at this point, estimated + 19,2% crit rate at max lvl
Venti: + energy recharge, +8% energy recharge at 2nd, estimated +32% energy recharge at max lvl
Keqing: + crit dmg, +9,6% crit dmg at 2nd, estimated +38,4% crit dmg at max lvl
Jean: + healing bonus, +5,5% healing at 2nd, estimated + 22% healing at max lvl
Qiqi: + healing bonus, +5,5% healing at 2nd and +5,6% at 3rd total +11,1 % healing at this point estimated +22% healing at max lvl
Traveller: + atk, +6% atk at 2nd and +6% atk at 3rd, total 12% atk at this point, estimated +24% atk at max lvl
Mona: +unknown (would love someone with mona to tell me what it is and at what % sadly no friend of mine got her :/ )
4-stars:
Barbara: + hp, +6% hp at 2nd and +6% at 3rd total 12 % hp at this point, estimated +24% hp at max lvl.
Fischl: + atk, +6% atk at 2nd and +6% atk at 3rd, total 12% atk at this point, estimated +24% atk at max lvl
Chongyun: + atk, +6% atk at 2nd and +6% atk at 3rd, total 12% atk at this point, estimated +24% atk at max lvl
Razor: + physical dmg, +7.5% at 2nd, estimated + 30% physical dmg at max lvl
Ningguan: + geo dmg, numbers unknown (guessed to be same as Razor)
Beidou: + electro dmg, numbers unknown (guessed to be same as Razor)
Kaeya: + energy recharge, numbers unknown (guessed to be same as Venti)
Lisa: + elemental mastery, numbers unknown.
Xiangling: + elemental mastery, numbers unknown
Amber: + atk, +6% atk at 2nd and +6% atk at 3rd, total 12% atk at this point, estimated +24% atk at max lvl
Sucrose: + unknown
Xingqiu: + unknown
Bennet: + unknown
That is the info I have at this time but this does show you a little on what the optimal way to build some of the characters are, for instance Diluc and Keqing will benefit the most from crit rate + crit dmg builds, since they already get + crit rate/crit dmg. Razor is best as a physical dmg dealer and so on. These bonuses are as mentioned not game breaking but sort of like having an extra artifacts main stat on the characters.
Edit: While finishing of the marksmanship achievement I found out that hitting enemies in the head count as hitting their weakpoints so I changed my take on the Prototype Crescent bow.
Edit: Changed recommendations on the debate club to more be in line with how I intended.
Edit: I just noticed not a lot of ppl have talked about the bonus stat each character get so added a part about it.
submitted by Bolaget to Genshin_Impact [link] [comments]

Perfect 2 Switch Betting System (Roulette and Bacc) how to release wire on push-in switches & outlets - YouTube 3-way combination switch, wiring a ceiling fan/light - YouTube Roulette - Nintendo Switch Gameplay Easy Rocker Switch Install: $50 Jeep Mod Series - YouTube

Everyone taking sports betting seriously knows that long-term profit and proper bankroll management could be the most crucial thing in attempts to beat the bookies. Our Bet Of The Day is not promising winning bet every day by any means, but stats show there is a long-term profit, especially if you take advantage of all generous free bets. Nintendo bulls betting Switch can provide gaming’s iPhone moment. October 7, 2020 4:22 pm. ... upgraded the stock to a buy in September with a price target of 69,500 yen and is positive on the company’s near-term prospects, but said that “based on what we know today, the upside is very limited beyond 70,000 yen.” ... With Nintendo Co. stock approaching its all-time high, there are some who see the creator of the Super Mario franchise as approaching a pivotal moment that could turn its flagship Switch into a perpetual gaming platform and break free of the industry’s traditional boom-bust cycle. While many longtime Nintendo watchers wonder if the high watermark is near, others say strap in: like Tesla Inc ... The US casino operator Caesars Entertainment has agreed a £2.9bn takeover of the British bookmaker William Hill. The companies announced on Wednesday that Caesars would pay £2.72 per William ... They seem wobbly and unable to keep momentum with the Switch but I'll chalk that up to COVID panic. Same thing happened to Wii. By year 4, they were spiking the football. I hope Switch doesn't share the same fate. A mid-gen refresh and a 7-9 year lifespan would be aces. Heck, 3DS got 7+ solid years. Switch deserves at least as much.

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Perfect 2 Switch Betting System (Roulette and Bacc)

It will be an all-men affair this evening at #HisSwitch. For all men out there, it's an avenue to get answers to those burning questions you've had for a long time, and an opportunity to let them ... Roulette is an easy to play simulation of the classic casino game where the objective of the game is to bet on the number or a combinations of numbers by placing chips on the table where you think ... It is a $29 bet and covers all numbers except for 6, those 6 numbers are 31-36. Hopefully this will help your endeavors. Thank you for watching and this is a new channel so feel free to subscribe ... I do not own any of the following content All rights go to Warner Bros Friends S04E12 The One with the Embryos (1998) Miss Chanandler Bong. Viva Las Gay-gas.... I explain how I wired a ceiling fan on one part of the switch, and the light on the 3 way part of the switch. I also used a diagram picture, Thanks for watching

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